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/external/mesa3d/src/mesa/state_tracker/
Dst_cb_bitmap.c212 GLfloat colorSave[4]; in setup_render_state() local
213 COPY_4V(colorSave, ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in setup_render_state()
216 COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], colorSave); in setup_render_state()