/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.hpp | 175 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face); 176 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bot…
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D | gluTextureTestUtil.cpp | 1059 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face) in computeQuadTexCoordCube() function 1124 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomL… in computeQuadTexCoordCube() function
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 336 computeQuadTexCoordCube(texCoord, face); in testFace() 570 computeQuadTexCoordCube(texCoord, face); in testFace()
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D | es2fTextureMipmapTests.cpp | 642 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 697 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 1005 computeQuadTexCoordCube(texCoord, face); in iterate()
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D | es2fTextureSizeTests.cpp | 275 computeQuadTexCoordCube(texCoord, face); in testFace()
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D | es2fTextureCompletenessTests.cpp | 62 using glu::TextureTestUtil::computeQuadTexCoordCube; 216 computeQuadTexCoordCube (texCoord, (tcu::CubeFace)face); in iterate()
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D | es2fTextureFilteringTests.cpp | 572 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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D | es2fVertexTextureTests.cpp | 295 computeQuadTexCoordCube(texBoundaries, texCoordParams.face); in initializeTexCoords()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSizeTests.cpp | 276 computeQuadTexCoordCube(texCoord, face); in testFace()
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D | es3fTextureMipmapTests.cpp | 681 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 736 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 1043 computeQuadTexCoordCube(texCoord, face); in iterate() 1848 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 1892 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
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D | es3fTextureFormatTests.cpp | 366 computeQuadTexCoordCube(texCoord, face); in testFace() 974 computeQuadTexCoordCube(texCoord, face); in testFace() 1197 computeQuadTexCoordCube(texCoord, face); in testFace()
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D | es3fTextureShadowTests.cpp | 641 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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D | es3fVertexTextureTests.cpp | 344 computeQuadTexCoordCube(texBoundaries, texCoordParams.face); in initializeTexCoords()
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D | es3fTextureFilteringTests.cpp | 599 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureMipmapTests.cpp | 545 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 596 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 1275 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 1315 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
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D | vktTextureShadowTests.cpp | 555 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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D | vktTextureFilteringTests.cpp | 434 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureMipmapTests.cpp | 599 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
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D | es2aTextureFilteringTests.cpp | 495 computeQuadTexCoordCube(texCoord, (tcu::CubeFace)face, bottomLeft, topRight); in renderFaces()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureMipmapTests.cpp | 587 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
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D | es3aTextureFilteringTests.cpp | 504 computeQuadTexCoordCube(texCoord, (tcu::CubeFace)face, bottomLeft, topRight); in renderFaces()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 689 …glu::TextureTestUtil::computeQuadTexCoordCube(texCoord, tcu::CUBEFACE_NEGATIVE_X, Vec2(-1.5f, -1.3… in iterate()
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D | es31fTextureGatherTests.cpp | 1890 glu::TextureTestUtil::computeQuadTexCoordCube(res, m_iterations[iterationNdx].face, minC, maxC); in computeQuadTexCoord()
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D | es31fCopyImageTests.cpp | 560 computeQuadTexCoordCube(texCoord, glu::getCubeFaceFromGL(mapFaceNdxToFace(currentImage))); in computeQuadTexCoords()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 119 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomL… in computeQuadTexCoordCube() function 2122 TextureTestUtil::computeQuadTexCoordCube(res, m_iterations[iterationNdx].face, minC, maxC); in computeQuadTexCoord()
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