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Searched refs:endMonster (Results 1 – 11 of 11) sorted by relevance

/external/flatbuffers/tests/
DJavaTest.java58 off[0] = Monster.endMonster(fbb); in main()
61 off[1] = Monster.endMonster(fbb); in main()
64 off[2] = Monster.endMonster(fbb); in main()
76 int mon2 = Monster.endMonster(fbb); in main()
101 int mon = Monster.endMonster(fbb); in main()
287 int monster1 = Monster.endMonster(fbb1); in TestNestedFlatBuffer()
300 int monster = Monster.endMonster(fbb2); in TestNestedFlatBuffer()
320 int monster1 = Monster.endMonster(fbb); in TestCreateByteVector()
341 int monster1 = Monster.endMonster(fbb); in TestCreateUninitializedVector()
DJavaScriptTest.js34 var mon2 = MyGame.Example.Monster.endMonster(fbb);
56 var mon = MyGame.Example.Monster.endMonster(fbb);
156 var mon2 = MyGame.Example.Monster.endMonster(fbb);
166 var mon = MyGame.Example.Monster.endMonster(fbb);
222 return MyGame.Example.Monster.endMonster(fbb);
232 MyGame.Example.Monster.finishMonsterBuffer(fbb, MyGame.Example.Monster.endMonster(fbb));
Dmonster_test_generated.js92 MyGame.Example2.Monster.endMonster = function(builder) { function in MyGame.Example2.Monster
1542 MyGame.Example.Monster.endMonster = function(builder) { function in MyGame.Example.Monster
DphpTest.php36 $enemy = \MyGame\Example\Monster::endMonster($fbb);
/external/flatbuffers/tests/MyGame/Example2/
DMonster.java19 public static int endMonster(FlatBufferBuilder builder) { in endMonster() method in Monster
DMonster.php74 public static function endMonster(FlatBufferBuilder $builder) function in MyGame\\Example2\\Monster
/external/flatbuffers/samples/
DSampleBinary.java61 int orc = Monster.endMonster(builder); in main()
Dsamplebinary.js61 var orc = MyGame.Sample.Monster.endMonster(builder);
/external/flatbuffers/tests/MyGame/Example/
DMonster.java133 public static int endMonster(FlatBufferBuilder builder) { in endMonster() method in Monster
DMonster.php878 public static function endMonster(FlatBufferBuilder $builder) function in MyGame\\Example\\Monster
/external/flatbuffers/docs/source/
DTutorial.md820 // Create our monster using `startMonster()` and `endMonster()`.
830 int orc = Monster.endMonster(builder);
883 // Create our monster by using `startMonster()` and `endMonster()`.
894 var orc = MyGame.Sample.Monster.endMonster(builder);