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1 // automatically generated by the FlatBuffers compiler, do not modify
2 
3 package MyGame.Example2;
4 
5 import java.nio.*;
6 import java.lang.*;
7 import java.util.*;
8 import com.google.flatbuffers.*;
9 
10 @SuppressWarnings("unused")
11 public final class Monster extends Table {
getRootAsMonster(ByteBuffer _bb)12   public static Monster getRootAsMonster(ByteBuffer _bb) { return getRootAsMonster(_bb, new Monster()); }
getRootAsMonster(ByteBuffer _bb, Monster obj)13   public static Monster getRootAsMonster(ByteBuffer _bb, Monster obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
__init(int _i, ByteBuffer _bb)14   public void __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; }
__assign(int _i, ByteBuffer _bb)15   public Monster __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
16 
17 
startMonster(FlatBufferBuilder builder)18   public static void startMonster(FlatBufferBuilder builder) { builder.startObject(0); }
endMonster(FlatBufferBuilder builder)19   public static int endMonster(FlatBufferBuilder builder) {
20     int o = builder.endObject();
21     return o;
22   }
23 }
24 
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