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Searched refs:focusWindow (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3D9Ex.cpp246 …long Direct3D9Ex::CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsi… in CreateDevice() argument
248 …ct3DDevice9 **returnedDeviceInterface = 0x%0.8p", adapter, deviceType, focusWindow, behaviorFlags,… in CreateDevice()
250 if(!focusWindow || !presentParameters || !returnedDeviceInterface) in CreateDevice()
265 …return CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, presentP… in CreateDevice()
303 …D9Ex::CreateDeviceEx(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, DWORD behavior… in CreateDeviceEx() argument
305 …3DDevice9Ex **returnedDeviceInterface = 0x%0.8p", adapter, deviceType, focusWindow, behaviorFlags,… in CreateDeviceEx()
313 …return d3d9ex->CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, … in CreateDeviceEx()
317 …CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, fullscreenDispl… in CreateDeviceEx()
321 if(!focusWindow || !presentParameters || !returnedDeviceInterface) in CreateDeviceEx()
328 …*returnedDeviceInterface = new Direct3DDevice9Ex(instance, this, adapter, deviceType, focusWindow,… in CreateDeviceEx()
DDirect3D9Ex.hpp53 …long __stdcall CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigne…
59 …long __stdcall CreateDeviceEx(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, DWORD…
DDirect3D9.hpp53 …long __stdcall CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigne…
DDirect3D9.cpp902 …long Direct3D9::CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsign… in CreateDevice() argument
904 …ct3DDevice9 **returnedDeviceInterface = 0x%0.8p", adapter, deviceType, focusWindow, behaviorFlags,… in CreateDevice()
912 …return d3d9->CreateDevice(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, retu… in CreateDevice()
916 …return CreateDevice(adapter, D3DDEVTYPE_HAL, focusWindow, behaviorFlags, presentParameters, return… in CreateDevice()
920 if(!focusWindow || !presentParameters || !returnedDeviceInterface) in CreateDevice()
927 …*returnedDeviceInterface = new Direct3DDevice9(instance, this, adapter, deviceType, focusWindow, b… in CreateDevice()
DDirect3DDevice9.hpp55 …ce, Direct3D9 *d3d9, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long …
210 const HWND focusWindow; member in D3D9::Direct3DDevice9
DDirect3DDevice9Ex.cpp53focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters) : Direct3DDev… in Direct3DDevice9Ex() argument
DDirect3DDevice9Ex.hpp50 …Direct3D9Ex *d3d9ex, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long …
DDirect3DDevice9.cpp54focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters) : instance(in… in Direct3DDevice9() argument
1407 parameters->hFocusWindow = focusWindow; in GetCreationParameters()
2638 HWND window = deviceWindow ? deviceWindow : focusWindow; in SetCursorPosition()
/external/swiftshader/src/D3D8/
DDirect3D8.hpp45 …long __stdcall CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigne…
DDirect3D8.cpp555 …long Direct3D8::CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsign… in CreateDevice() argument
565 …return d3d8->CreateDevice(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, retu… in CreateDevice()
569 …return CreateDevice(adapter, D3DDEVTYPE_HAL, focusWindow, behaviorFlags, presentParameters, return… in CreateDevice()
573 if(!focusWindow || !presentParameters || !returnedDeviceInterface) in CreateDevice()
584 …*returnedDeviceInterface = new Direct3DDevice8(instance, this, adapter, deviceType, focusWindow, b… in CreateDevice()
DDirect3DDevice8.hpp49 …ce, Direct3D8 *d3d8, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long …
177 const HWND focusWindow; member in D3D8::Direct3DDevice8
DDirect3DDevice8.cpp50focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters) : instance(in… in Direct3DDevice8() argument
1256 parameters->hFocusWindow = focusWindow; in GetCreationParameters()
1837 …WND windowHandle = presentParameters.hDeviceWindow ? presentParameters.hDeviceWindow : focusWindow; in Present()
1907 …D windowHandle = presentParameters->hDeviceWindow ? presentParameters->hDeviceWindow : focusWindow; in Reset()
2130 HWND window = focusWindow ? focusWindow : presentParameters.hDeviceWindow; in SetCursorPosition()