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Searched refs:glXGetProcAddress (Results 1 – 17 of 17) sorted by relevance

/external/mesa3d/src/gallium/targets/libgl-xlib/
Dxlib.c102 extern void (*glXGetProcAddress(const unsigned char *procName))();
106 return glXGetProcAddress(procName); in linker_foo()
/external/autotest/client/deps/glbench/src/
Dglx_stuff.cc53 glXGetProcAddress(reinterpret_cast<const GLubyte *>(#fun))); in Init()
57 glXGetProcAddress(reinterpret_cast<const GLubyte *>( in Init()
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dglx_getproc.c94 { "glXGetProcAddress", (__GLXextFuncPtr) glXGetProcAddress },
216 void (*glXGetProcAddress(const GLubyte *procName))() in glXGetProcAddress() function
/external/skia/src/gpu/gl/glx/
DGrGLCreateNativeInterface_glx.cpp24 return glXGetProcAddress(reinterpret_cast<const GLubyte*>(name)); in glx_get()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dimportvbo.c12 #define GLEXT_GetProcAddress glXGetProcAddress
/external/mesa3d/src/glx/apple/
DRELEASE_NOTES26 o glXGetProcAddress (a GLX 1.4 feature and ARB extension)
28 glXGetProcAddress should work and allow getting the address of any
/external/mesa3d/include/GL/
Dglx_mangle.h78 #define glXGetProcAddress mglXGetProcAddress macro
Dglx.h325 extern void (*glXGetProcAddress(const GLubyte *procname))( void );
Dglxext.h157 __GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
/external/skia/tools/gpu/gl/glx/
DCreatePlatformGLTestContext_glx.cpp342 return glXGetProcAddress(reinterpret_cast<const GLubyte*>(procName)); in onPlatformGetProcAddress()
/external/deqp/framework/platform/lnx/X11/
DtcuLnxX11GlxPlatform.cpp204 glXGetProcAddress( in GlxContextFactory()
612 return glXGetProcAddress(reinterpret_cast<const GLubyte*>(name)); in get()
/external/mesa3d/docs/relnotes/
D4.0104 glXGetProcAddress() is the only new function in GLX 1.4.
/external/mesa3d/src/mesa/drivers/x11/
Dglxapi.c1230 { "glXGetProcAddress", (__GLXextFuncPtr) glXGetProcAddress },
1372 (*glXGetProcAddress(const GLubyte *procName))() in glXGetProcAddress() function
/external/skia/src/views/unix/
DSkOSWindow_Unix.cpp331 #define GLX_GET_PROC_ADDR(name) glXGetProcAddress(reinterpret_cast<const GLubyte*>((name)))
/external/mesa3d/src/glx/
Dglxcmds.c2583 GLX_FUNCTION2(glXGetProcAddress, glXGetProcAddressARB),
2679 GLX_ALIAS(__GLXextFuncPtr, glXGetProcAddress,
/external/swiftshader/include/GL/
Dglxext.h157 __GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
/external/mesa3d/docs/
DVERSIONS917 - fixed a few glXGetProcAddress() errors (texture compression, etc)