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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gl/GLTestContext.h"
9 #include "SkOnce.h"
10 
11 #include <X11/Xlib.h>
12 #include <GL/glx.h>
13 #include <GL/glu.h>
14 
15 #include <vector>
16 #include <utility>
17 
18 namespace {
19 
20 /* Note: Skia requires glx 1.3 or newer */
21 
22 /* This struct is taken from a mesa demo.  Please update as required */
23 static const std::vector<std::pair<int, int>> gl_versions = {
24    {1, 0},
25    {1, 1},
26    {1, 2},
27    {1, 3},
28    {1, 4},
29    {1, 5},
30    {2, 0},
31    {2, 1},
32    {3, 0},
33    {3, 1},
34    {3, 2},
35    {3, 3},
36    {4, 0},
37    {4, 1},
38    {4, 2},
39    {4, 3},
40    {4, 4},
41 };
42 
43 static const std::vector<std::pair<int, int>> gles_versions = {
44     {2, 0},
45     {3, 0},
46 };
47 
48 static bool ctxErrorOccurred = false;
ctxErrorHandler(Display * dpy,XErrorEvent * ev)49 static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) {
50     ctxErrorOccurred = true;
51     return 0;
52 }
53 
54 class GLXGLTestContext : public sk_gpu_test::GLTestContext {
55 public:
56     GLXGLTestContext(GrGLStandard forcedGpuAPI, GLXGLTestContext* shareList);
57     ~GLXGLTestContext() override;
58 
59 private:
60     void destroyGLContext();
61     static GLXContext CreateBestContext(bool isES, Display* display, GLXFBConfig bestFbc,
62                                         GLXContext glxSharedContext);
63 
64     void onPlatformMakeCurrent() const override;
65     void onPlatformSwapBuffers() const override;
66     GrGLFuncPtr onPlatformGetProcAddress(const char*) const override;
67 
68     GLXContext fContext;
69     Display* fDisplay;
70     Pixmap fPixmap;
71     GLXPixmap fGlxPixmap;
72 };
73 
get_display()74 static Display* get_display() {
75     class AutoDisplay {
76     public:
77         AutoDisplay() { fDisplay = XOpenDisplay(nullptr); }
78         ~AutoDisplay() {
79             if (fDisplay) {
80                 XCloseDisplay(fDisplay);
81             }
82         }
83         Display* display() const { return fDisplay; }
84     private:
85         Display* fDisplay;
86     };
87     static std::unique_ptr<AutoDisplay> ad;
88     static SkOnce once;
89     once([] { ad.reset(new AutoDisplay{}); });
90     return ad->display();
91 }
92 
GLXGLTestContext(GrGLStandard forcedGpuAPI,GLXGLTestContext * shareContext)93 GLXGLTestContext::GLXGLTestContext(GrGLStandard forcedGpuAPI, GLXGLTestContext* shareContext)
94     : fContext(nullptr)
95     , fDisplay(nullptr)
96     , fPixmap(0)
97     , fGlxPixmap(0) {
98     fDisplay = get_display();
99 
100     GLXContext glxShareContext = shareContext ? shareContext->fContext : nullptr;
101 
102     if (!fDisplay) {
103         SkDebugf("Failed to open X display.\n");
104         this->destroyGLContext();
105         return;
106     }
107 
108     // Get a matching FB config
109     static int visual_attribs[] = {
110         GLX_X_RENDERABLE    , True,
111         GLX_DRAWABLE_TYPE   , GLX_PIXMAP_BIT,
112         None
113     };
114 
115     int glx_major, glx_minor;
116 
117     // FBConfigs were added in GLX version 1.3.
118     if (!glXQueryVersion(fDisplay, &glx_major, &glx_minor) ||
119             ((glx_major == 1) && (glx_minor < 3)) || (glx_major < 1)) {
120         SkDebugf("GLX version 1.3 or higher required.\n");
121         this->destroyGLContext();
122         return;
123     }
124 
125     //SkDebugf("Getting matching framebuffer configs.\n");
126     int fbcount;
127     GLXFBConfig *fbc = glXChooseFBConfig(fDisplay, DefaultScreen(fDisplay),
128                                           visual_attribs, &fbcount);
129     if (!fbc) {
130         SkDebugf("Failed to retrieve a framebuffer config.\n");
131         this->destroyGLContext();
132         return;
133     }
134     //SkDebugf("Found %d matching FB configs.\n", fbcount);
135 
136     // Pick the FB config/visual with the most samples per pixel
137     //SkDebugf("Getting XVisualInfos.\n");
138     int best_fbc = -1, best_num_samp = -1;
139 
140     int i;
141     for (i = 0; i < fbcount; ++i) {
142         XVisualInfo *vi = glXGetVisualFromFBConfig(fDisplay, fbc[i]);
143         if (vi) {
144             int samp_buf, samples;
145             glXGetFBConfigAttrib(fDisplay, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf);
146             glXGetFBConfigAttrib(fDisplay, fbc[i], GLX_SAMPLES, &samples);
147 
148             //SkDebugf("  Matching fbconfig %d, visual ID 0x%2x: SAMPLE_BUFFERS = %d,"
149             //       " SAMPLES = %d\n",
150             //        i, (unsigned int)vi->visualid, samp_buf, samples);
151 
152             if (best_fbc < 0 || (samp_buf && samples > best_num_samp)) {
153                 best_fbc = i;
154                 best_num_samp = samples;
155             }
156         }
157         XFree(vi);
158     }
159 
160     GLXFBConfig bestFbc = fbc[best_fbc];
161 
162     // Be sure to free the FBConfig list allocated by glXChooseFBConfig()
163     XFree(fbc);
164 
165     // Get a visual
166     XVisualInfo *vi = glXGetVisualFromFBConfig(fDisplay, bestFbc);
167     //SkDebugf("Chosen visual ID = 0x%x\n", (unsigned int)vi->visualid);
168 
169     fPixmap = XCreatePixmap(fDisplay, RootWindow(fDisplay, vi->screen), 10, 10, vi->depth);
170 
171     if (!fPixmap) {
172         SkDebugf("Failed to create pixmap.\n");
173         this->destroyGLContext();
174         return;
175     }
176 
177     fGlxPixmap = glXCreateGLXPixmap(fDisplay, vi, fPixmap);
178 
179     // Done with the visual info data
180     XFree(vi);
181 
182     // Get the default screen's GLX extension list
183     const char *glxExts = glXQueryExtensionsString(
184         fDisplay, DefaultScreen(fDisplay)
185     );
186     // Check for the GLX_ARB_create_context extension string and the function.
187     // If either is not present, use GLX 1.3 context creation method.
188     if (!gluCheckExtension(reinterpret_cast<const GLubyte*>("GLX_ARB_create_context"),
189                            reinterpret_cast<const GLubyte*>(glxExts))) {
190         if (kGLES_GrGLStandard != forcedGpuAPI) {
191             fContext = glXCreateNewContext(fDisplay, bestFbc, GLX_RGBA_TYPE, 0, True);
192         }
193     } else {
194         if (kGLES_GrGLStandard == forcedGpuAPI) {
195             if (gluCheckExtension(
196                     reinterpret_cast<const GLubyte*>("GLX_EXT_create_context_es2_profile"),
197                     reinterpret_cast<const GLubyte*>(glxExts))) {
198                 fContext = CreateBestContext(true, fDisplay, bestFbc, glxShareContext);
199             }
200         } else {
201             fContext = CreateBestContext(false, fDisplay, bestFbc, glxShareContext);
202         }
203     }
204     if (!fContext) {
205         SkDebugf("Failed to create an OpenGL context.\n");
206         this->destroyGLContext();
207         return;
208     }
209 
210     // Verify that context is a direct context
211     if (!glXIsDirect(fDisplay, fContext)) {
212         //SkDebugf("Indirect GLX rendering context obtained.\n");
213     } else {
214         //SkDebugf("Direct GLX rendering context obtained.\n");
215     }
216 
217     //SkDebugf("Making context current.\n");
218     if (!glXMakeCurrent(fDisplay, fGlxPixmap, fContext)) {
219       SkDebugf("Could not set the context.\n");
220         this->destroyGLContext();
221         return;
222     }
223 
224     sk_sp<const GrGLInterface> gl(GrGLCreateNativeInterface());
225     if (nullptr == gl.get()) {
226         SkDebugf("Failed to create gl interface");
227         this->destroyGLContext();
228         return;
229     }
230 
231     if (!gl->validate()) {
232         SkDebugf("Failed to validate gl interface");
233         this->destroyGLContext();
234         return;
235     }
236 
237     this->init(gl.release());
238 }
239 
240 
~GLXGLTestContext()241 GLXGLTestContext::~GLXGLTestContext() {
242     this->teardown();
243     this->destroyGLContext();
244 }
245 
destroyGLContext()246 void GLXGLTestContext::destroyGLContext() {
247     if (fDisplay) {
248         glXMakeCurrent(fDisplay, 0, 0);
249 
250         if (fContext) {
251             glXDestroyContext(fDisplay, fContext);
252             fContext = nullptr;
253         }
254 
255         if (fGlxPixmap) {
256             glXDestroyGLXPixmap(fDisplay, fGlxPixmap);
257             fGlxPixmap = 0;
258         }
259 
260         if (fPixmap) {
261             XFreePixmap(fDisplay, fPixmap);
262             fPixmap = 0;
263         }
264 
265         fDisplay = nullptr;
266     }
267 }
268 
269 /* Create a context with the highest possible version.
270  *
271  * Disable Xlib errors for the duration of this function (by default they abort
272  * the program) and try to get a context starting from the highest version
273  * number - there is no way to just directly ask what the highest supported
274  * version is.
275  *
276  * Returns the correct context or NULL on failure.
277  */
CreateBestContext(bool isES,Display * display,GLXFBConfig bestFbc,GLXContext glxShareContext)278 GLXContext GLXGLTestContext::CreateBestContext(bool isES, Display* display, GLXFBConfig bestFbc,
279                                                GLXContext glxShareContext) {
280     auto glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
281         glXGetProcAddressARB((GrGLubyte*)"glXCreateContextAttribsARB");
282     if (!glXCreateContextAttribsARB) {
283         SkDebugf("Failed to get address of glXCreateContextAttribsARB");
284         return nullptr;
285     }
286     GLXContext context = nullptr;
287     // Install Xlib error handler that will set ctxErrorOccurred.
288     // WARNING: It is global for all threads.
289     ctxErrorOccurred = false;
290     int (*oldHandler)(Display*, XErrorEvent*) = XSetErrorHandler(&ctxErrorHandler);
291 
292     auto versions = isES ? gles_versions : gl_versions;
293     // Well, unfortunately GLX will not just give us the highest context so
294     // instead we have to do this nastiness
295     for (int i = versions.size() - 1; i >= 0 ; i--) {
296         // WARNING: Don't try to optimize this and make this array static. The
297         // glXCreateContextAttribsARB call writes to it upon failure and the
298         // next call would fail too.
299         std::vector<int> flags = {
300             GLX_CONTEXT_MAJOR_VERSION_ARB, versions[i].first,
301             GLX_CONTEXT_MINOR_VERSION_ARB, versions[i].second,
302         };
303         if (isES) {
304             flags.push_back(GLX_CONTEXT_PROFILE_MASK_ARB);
305             // the ES2 flag should work even for higher versions
306             flags.push_back(GLX_CONTEXT_ES2_PROFILE_BIT_EXT);
307         } else if (versions[i].first > 2) {
308             flags.push_back(GLX_CONTEXT_PROFILE_MASK_ARB);
309             // TODO When Nvidia implements NVPR on Core profiles, we should start
310             // requesting core here - currently Nv Path rendering on Nvidia
311             // requires a compatibility profile.
312             flags.push_back(GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB);
313         }
314         flags.push_back(0);
315         context = glXCreateContextAttribsARB(display, bestFbc, glxShareContext, true,
316                                              &flags[0]);
317         // Sync to ensure any errors generated are processed.
318         XSync(display, False);
319 
320         if (!ctxErrorOccurred && context) {
321             break;
322         }
323         // try again
324         ctxErrorOccurred = false;
325     }
326     // Restore the original error handler.
327     XSetErrorHandler(oldHandler);
328     return context;
329 }
330 
onPlatformMakeCurrent() const331 void GLXGLTestContext::onPlatformMakeCurrent() const {
332     if (!glXMakeCurrent(fDisplay, fGlxPixmap, fContext)) {
333         SkDebugf("Could not set the context.\n");
334     }
335 }
336 
onPlatformSwapBuffers() const337 void GLXGLTestContext::onPlatformSwapBuffers() const {
338     glXSwapBuffers(fDisplay, fGlxPixmap);
339 }
340 
onPlatformGetProcAddress(const char * procName) const341 GrGLFuncPtr GLXGLTestContext::onPlatformGetProcAddress(const char* procName) const {
342     return glXGetProcAddress(reinterpret_cast<const GLubyte*>(procName));
343 }
344 
345 }  // anonymous namespace
346 
347 namespace sk_gpu_test {
CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI,GLTestContext * shareContext)348 GLTestContext *CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI,
349                                            GLTestContext *shareContext) {
350     GLXGLTestContext *glxShareContext = reinterpret_cast<GLXGLTestContext *>(shareContext);
351     GLXGLTestContext *ctx = new GLXGLTestContext(forcedGpuAPI, glxShareContext);
352     if (!ctx->isValid()) {
353         delete ctx;
354         return nullptr;
355     }
356     return ctx;
357 }
358 }  // namespace sk_gpu_test
359