Searched refs:glctx0 (Results 1 – 1 of 1) sorted by relevance
23 static void cleanup(GLTestContext* glctx0, GrGLuint texID0, GLTestContext* glctx1, GrContext* grctx… in cleanup() argument40 glctx0->makeCurrent(); in cleanup()42 GR_GL_CALL(glctx0->gl(), DeleteTextures(1, &texID0)); in cleanup()