/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
D | OGLES2HelloAPI_LinuxX11.cpp | 472 int infoLogLength, charactersWritten; in InitialiseShaders() local 473 glGetShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in InitialiseShaders() 476 char* infoLog = new char[infoLogLength]; in InitialiseShaders() 477 glGetShaderInfoLog(fragmentShader, infoLogLength, &charactersWritten, infoLog); in InitialiseShaders() 480 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile fragment shader."); in InitialiseShaders() 515 int infoLogLength, charactersWritten; in InitialiseShaders() local 516 glGetShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in InitialiseShaders() 519 char* infoLog = new char[infoLogLength]; in InitialiseShaders() 520 glGetShaderInfoLog(vertexShader, infoLogLength, &charactersWritten, infoLog); in InitialiseShaders() 523 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile vertex shader."); in InitialiseShaders() [all …]
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D | OGLES2HelloAPI_OSX.mm | 374 int infoLogLength, charactersWritten; 375 glGetShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); 378 char* infoLog = new char[infoLogLength]; 379 glGetShaderInfoLog(fragmentShader, infoLogLength, &charactersWritten, infoLog); 382 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile fragment shader."); 417 int infoLogLength, charactersWritten; 418 glGetShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); 421 char* infoLog = new char[infoLogLength]; 422 glGetShaderInfoLog(vertexShader, infoLogLength, &charactersWritten, infoLog); 425 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile vertex shader."); [all …]
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/external/deqp/modules/egl/ |
D | teglSwapBuffersTests.cpp | 164 deInt32 infoLogLength = 0; in createGLES2Program() local 167 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 169 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 171 …gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexIn… in createGLES2Program() 174 vertexInfoLog.resize(infoLogLength); in createGLES2Program() 178 deInt32 infoLogLength = 0; in createGLES2Program() local 181 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 183 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 185 …gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(frag… in createGLES2Program() 188 fragmentInfoLog.resize(infoLogLength); in createGLES2Program() [all …]
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D | teglNativeColorMappingTests.cpp | 132 deInt32 infoLogLength = 0; in createGLES2Program() local 135 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 137 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 139 …gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexIn… in createGLES2Program() 142 vertexInfoLog.resize(infoLogLength); in createGLES2Program() 146 deInt32 infoLogLength = 0; in createGLES2Program() local 149 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 151 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 153 …gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(frag… in createGLES2Program() 156 fragmentInfoLog.resize(infoLogLength); in createGLES2Program() [all …]
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D | teglNativeCoordMappingTests.cpp | 132 deInt32 infoLogLength = 0; in createGLES2Program() local 135 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 137 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 139 …gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexIn… in createGLES2Program() 142 vertexInfoLog.resize(infoLogLength); in createGLES2Program() 146 deInt32 infoLogLength = 0; in createGLES2Program() local 149 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 151 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 153 …gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(frag… in createGLES2Program() 156 fragmentInfoLog.resize(infoLogLength); in createGLES2Program() [all …]
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D | teglGetFrameTimestampsTests.cpp | 406 deInt32 infoLogLength = 0; in createGLES2Program() local 409 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 411 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 413 …gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexIn… in createGLES2Program() 416 vertexInfoLog.resize(infoLogLength); in createGLES2Program() 420 deInt32 infoLogLength = 0; in createGLES2Program() local 423 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 425 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 427 …gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(frag… in createGLES2Program() 430 fragmentInfoLog.resize(infoLogLength); in createGLES2Program() [all …]
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 643 glw::GLint infoLogLength; in beforeDrawCall() local 672 infoLogLength = 0; in beforeDrawCall() 675 m_gl.getProgramiv(m_target, GL_INFO_LOG_LENGTH, &infoLogLength); in beforeDrawCall() 677 m_gl.getProgramPipelineiv(m_target, GL_INFO_LOG_LENGTH, &infoLogLength); in beforeDrawCall() 683 if (infoLogLength <= 0) in beforeDrawCall() 689 …logBuffer.resize(infoLogLength + 2, '0'); // +1 for zero terminator (infoLogLength should include … in beforeDrawCall() 692 m_gl.getProgramInfoLog(m_target, infoLogLength + 1, &bytesWritten, &logBuffer[0]); in beforeDrawCall() 694 m_gl.getProgramPipelineInfoLog(m_target, infoLogLength + 1, &bytesWritten, &logBuffer[0]); in beforeDrawCall()
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