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Searched refs:isSpillSlotObjectIndex (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DPseudoSourceValue.cpp122 return !MFI->isFixedObjectIndex(FI) && !MFI->isSpillSlotObjectIndex(FI); in isAliased()
129 return !MFI->isSpillSlotObjectIndex(FI); in mayAlias()
DMachineLICM.cpp398 MFI->isSpillSlotObjectIndex(FI) && in ProcessMI()
456 (TII->isLoadFromStackSlot(MI, FI) && MFI->isSpillSlotObjectIndex(FI))) in ProcessMI()
/external/llvm/lib/CodeGen/
DPseudoSourceValue.cpp68 return !MFI->isSpillSlotObjectIndex(FI); in mayAlias()
DMachineLICM.cpp364 MFI->isSpillSlotObjectIndex(FI) && in ProcessMI()
431 (TII->isLoadFromStackSlot(*MI, FI) && MFI->isSpillSlotObjectIndex(FI))) in ProcessMI()
DMIRPrinter.cpp295 YamlObject.Type = MFI.isSpillSlotObjectIndex(I) in convertStackObjects()
319 YamlObject.Type = MFI.isSpillSlotObjectIndex(I) in convertStackObjects()
/external/swiftshader/third_party/LLVM/lib/Target/MBlaze/
DMBlazeRegisterInfo.cpp156 << "isSpill : " << MFI->isSpillSlotObjectIndex(FrameIndex) in eliminateFrameIndex()
/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/
DMachineFrameInfo.h465 bool isSpillSlotObjectIndex(int ObjectIdx) const { in isSpillSlotObjectIndex() function
/external/llvm/include/llvm/CodeGen/
DMachineFrameInfo.h574 bool isSpillSlotObjectIndex(int ObjectIdx) const { in isSpillSlotObjectIndex() function
/external/swiftshader/third_party/LLVM/lib/CodeGen/AsmPrinter/
DAsmPrinter.cpp501 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in EmitComments()
506 if (FrameInfo->isSpillSlotObjectIndex(FI)) in EmitComments()
509 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in EmitComments()
514 if (FrameInfo->isSpillSlotObjectIndex(FI)) in EmitComments()
/external/llvm/lib/CodeGen/AsmPrinter/
DAsmPrinter.cpp641 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in emitComments()
646 if (FrameInfo->isSpillSlotObjectIndex(FI)) in emitComments()
649 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in emitComments()
654 if (FrameInfo->isSpillSlotObjectIndex(FI)) in emitComments()
/external/llvm/lib/Target/Hexagon/
DHexagonFrameLowering.cpp1179 if (!MFI->isSpillSlotObjectIndex(i) || MFI->isDeadObjectIndex(i)) in processFunctionBeforeFrameFinalized()