Searched refs:isSpillSlotObjectIndex (Results 1 – 11 of 11) sorted by relevance
122 return !MFI->isFixedObjectIndex(FI) && !MFI->isSpillSlotObjectIndex(FI); in isAliased()129 return !MFI->isSpillSlotObjectIndex(FI); in mayAlias()
398 MFI->isSpillSlotObjectIndex(FI) && in ProcessMI()456 (TII->isLoadFromStackSlot(MI, FI) && MFI->isSpillSlotObjectIndex(FI))) in ProcessMI()
68 return !MFI->isSpillSlotObjectIndex(FI); in mayAlias()
364 MFI->isSpillSlotObjectIndex(FI) && in ProcessMI()431 (TII->isLoadFromStackSlot(*MI, FI) && MFI->isSpillSlotObjectIndex(FI))) in ProcessMI()
295 YamlObject.Type = MFI.isSpillSlotObjectIndex(I) in convertStackObjects()319 YamlObject.Type = MFI.isSpillSlotObjectIndex(I) in convertStackObjects()
156 << "isSpill : " << MFI->isSpillSlotObjectIndex(FrameIndex) in eliminateFrameIndex()
465 bool isSpillSlotObjectIndex(int ObjectIdx) const { in isSpillSlotObjectIndex() function
574 bool isSpillSlotObjectIndex(int ObjectIdx) const { in isSpillSlotObjectIndex() function
501 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in EmitComments()506 if (FrameInfo->isSpillSlotObjectIndex(FI)) in EmitComments()509 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in EmitComments()514 if (FrameInfo->isSpillSlotObjectIndex(FI)) in EmitComments()
641 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in emitComments()646 if (FrameInfo->isSpillSlotObjectIndex(FI)) in emitComments()649 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in emitComments()654 if (FrameInfo->isSpillSlotObjectIndex(FI)) in emitComments()
1179 if (!MFI->isSpillSlotObjectIndex(i) || MFI->isDeadObjectIndex(i)) in processFunctionBeforeFrameFinalized()