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Searched refs:isStencilBufferMultisampled (Results 1 – 2 of 2) sorted by relevance

/external/skia/include/gpu/
DGrRenderTarget.h33 bool isStencilBufferMultisampled() const { return fSampleCnt > 0; } in isStencilBufferMultisampled() function
/external/skia/src/gpu/gl/
DGrGLGpu.cpp2774 SkASSERT(!useHWAA || rt->isStencilBufferMultisampled()); in flushHWAAState()