/external/mesa3d/src/compiler/glsl/ |
D | glsl_parser_extras.h | 103 bool is_version(unsigned required_glsl_version, in is_version() function 120 if (!(ARB_arrays_of_arrays_enable || is_version(430, 310))) { in check_arrays_of_arrays_allowed() 209 return ARB_shader_atomic_counters_enable || is_version(420, 310); in has_atomic_counters() 214 return ARB_enhanced_layouts_enable || is_version(440, 0); in has_enhanced_layouts() 219 return ARB_gpu_shader5_enable || is_version(400, 0); in has_explicit_attrib_stream() 224 return ARB_explicit_attrib_location_enable || is_version(330, 300); in has_explicit_attrib_location() 229 return ARB_explicit_uniform_location_enable || is_version(430, 310); in has_explicit_uniform_location() 234 return ARB_uniform_buffer_object_enable || is_version(140, 300); in has_uniform_buffer_objects() 239 return ARB_shader_storage_buffer_object_enable || is_version(430, 310); in has_shader_storage_buffer_objects() 244 return ARB_separate_shader_objects_enable || is_version(410, 310) in has_separate_shader_objects() [all …]
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D | builtin_variables.cpp | 446 compatibility(!state->is_version(140, 100)), in builtin_variable_generator() 632 if (state->is_version(410, 100)) { in generate_constants() 641 if (state->is_version(0, 300)) { in generate_constants() 675 if ((state->is_version(130, 0) && in generate_constants() 677 state->is_version(420, 300)) { in generate_constants() 687 if (state->is_version(130, 0)) { in generate_constants() 763 if (state->is_version(110, 320)) { in generate_constants() 771 if (state->is_version(420, 310)) { in generate_constants() 785 if (state->is_version(110, 320)) { in generate_constants() 793 if (state->is_version(430, 310) || state->ARB_compute_shader_enable) { in generate_constants() [all …]
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D | ast_array_index.cpp | 253 && !state->is_version(400, 320) in _mesa_ast_array_index_to_hir() 258 && !state->is_version(400, 0) in _mesa_ast_array_index_to_hir() 304 if (!state->is_version(400, 320) && in _mesa_ast_array_index_to_hir() 308 if (state->is_version(130, 300)) in _mesa_ast_array_index_to_hir()
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D | glsl_lexer.ll | 74 if (yyextra->is_version(allowed_glsl, allowed_glsl_es) \ 77 } else if (yyextra->is_version(reserved_glsl, \ 95 if (yyextra->is_version(0, 300)) { \ 122 if (state->is_version(130, 300)) { 192 if (yyextra->is_version(330, 100)) 216 if (yyextra->is_version(330, 100)) 423 if ((yyextra->is_version(140, 300)) 481 if (!state->is_version(120, 300) && 494 if (!yyextra->is_version(400, 0) &&
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D | builtin_functions.cpp | 116 return state->is_version(120, 300); in v120() 122 return state->is_version(130, 300); in v130() 128 return state->is_version(130, 0); in v130_desktop() 134 return state->is_version(130, 300) && in v130_fs_only() 141 return state->is_version(140, 300); in v140_or_es3() 147 return state->is_version(400, 0) && in v400_fs_only() 176 state->is_version(130, 300) || in lod_exists_in_stage() 189 return state->is_version(140, 320) || in texture_buffer() 210 return state->is_version(330, 300) || in shader_bit_encoding() 218 return state->is_version(450, 310) || in shader_integer_mix() [all …]
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D | ast_to_hir.cpp | 247 if (!state->is_version(400, 0) && !state->ARB_gpu_shader5_enable in get_implicit_conversion_operation() 292 if (!state->is_version(120, 0)) in apply_implicit_conversion() 2232 (state->is_version(120, 300) && in process_array_size() 2647 if (!state->is_version(130, 0)) in is_allowed_invariant() 2872 } else if ((state->is_version(420, 310) || in apply_explicit_binding() 2928 if (state->is_version(130, 300) in validate_interpolation_qualifier() 2966 if (state->is_version(130, 0) in validate_interpolation_qualifier() 3011 if (state->is_version(130, 300) in validate_interpolation_qualifier() 3600 && !state->is_version(420, 0) in apply_layout_qualifier_to_variable() 3818 if (state->is_version(130, 300)) in apply_type_qualifier_to_variable() [all …]
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D | ir_function.cpp | 276 if (!state || state->is_version(400, 0) || state->ARB_gpu_shader5_enable || in choose_best_inexact_overload()
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D | glsl_parser.yy | 364 if (state->is_version(120, 300) && 369 } else if (!state->is_version(120, 100)) { 1192 state->is_version(150, 0))) { 1211 state->is_version(420, 0))) { 1305 state->is_version(420, 310)) { 1363 if ((state->is_version(map[i].required_glsl, 1546 !state->is_version(0, 320)) { 1713 if (!state->is_version(400, 320) && 1905 if (state->is_version(430, 300) && $$.flags.q.in) 2076 !state->is_version(130, 300) ||
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D | builtin_types.cpp | 283 if (state->is_version(t->min_gl, t->min_es)) { in _mesa_glsl_initialize_types()
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D | ast_function.cpp | 217 if (!state->is_version(440, 0)) { in verify_parameter_modes() 518 if (state->is_version(120, 100)) { in generate_call()
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D | glsl_parser_extras.cpp | 328 if (this->is_version(required_glsl_version, required_glsl_es_version)) in check_version()
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/external/mesa3d/src/compiler/ |
D | glsl_types.cpp | 1385 if (state && (state->es_shader || !state->is_version(120, 0))) in can_implicitly_convert_to() 1406 if ((!state || state->is_version(400, 0) || state->ARB_gpu_shader5_enable || in can_implicitly_convert_to()
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