/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DIMath.js | 159 this.$matrix.m23 = matrix.m23; 184 this.$matrix.m23 = matrix[6]; 207 this.$matrix.m21, this.$matrix.m22, this.$matrix.m23, this.$matrix.m24, 239 J3DIMatrix4.setUniformArray[6] = this.$matrix.m23; 265 this.$matrix.m23 = 0; 293 tmp = this.$matrix.m23; 294 this.$matrix.m23 = this.$matrix.m32; 331 this.$matrix.m23 /= det; 469 mat.$matrix.m23 = 2 * sinA * cosA; 482 mat.$matrix.m23 = 0; [all …]
|
/external/swiftshader/src/Renderer/ |
D | Matrix.hpp | 31 float m21, float m22, float m23, 34 float m21, float m22, float m23, float m24, 82 float m21, float m22, float m23, 85 float m21, float m22, float m23, float m24, 150 float m21, float m22, float m23, in Matrix() argument 156 M(2, 1) = m21; M(2, 2) = m22; M(2, 3) = m23; M(2, 4) = 0; in Matrix() 162 float m21, float m22, float m23, float m24, in Matrix() argument 169 M(2, 1) = m21; M(2, 2) = m22; M(2, 3) = m23; M(2, 4) = m24; in Matrix()
|
D | Matrix.cpp | 269 float m21, float m22, float m23, in det() argument 272 return m11 * (m22 * m33 - m32 * m23) - in det() 274 m31 * (m12 * m23 - m22 * m13); in det() 278 float m21, float m22, float m23, float m24, in det() argument 283 float M2344 = m23 * m44 - m43 * m24; in det() 284 float M2334 = m23 * m34 - m33 * m24; in det() 287 float M1324 = m13 * m24 - m23 * m14; in det()
|
/external/swiftshader/src/OpenGL/compiler/ |
D | Intermediate.cpp | 1255 float m20, float m21, float m22, float m23, in determinant4() argument 1258 return m00 * determinant3(m11, m12, m13, m21, m22, m23, m31, m32, m33) - in determinant4() 1259 m10 * determinant3(m01, m02, m03, m21, m22, m23, m31, m32, m33) + in determinant4() 1261 m30 * determinant3(m01, m02, m03, m11, m12, m13, m21, m22, m23); in determinant4() 1364 float m23 = unionArray[11].getFConst(); in CreateInverse() local 1369 …tempConstArray[ 0].setFConst( invDet * determinant3(m11, m12, m13, m21, m22, m23, m31, m32, m33));… in CreateInverse() 1370 …tempConstArray[ 1].setFConst(-invDet * determinant3(m10, m12, m13, m20, m22, m23, m30, m32, m33));… in CreateInverse() 1371 …tempConstArray[ 2].setFConst( invDet * determinant3(m10, m11, m13, m20, m21, m23, m30, m31, m33));… in CreateInverse() 1373 …tempConstArray[ 4].setFConst( invDet * determinant3(m01, m02, m03, m21, m22, m23, m31, m32, m33));… in CreateInverse() 1374 …tempConstArray[ 5].setFConst(-invDet * determinant3(m00, m02, m03, m20, m22, m23, m30, m32, m33));… in CreateInverse() [all …]
|
/external/llvm/test/Transforms/Inline/ |
D | inline_dbg_declare.ll | 45 ; CHECK-NEXT: void @llvm.dbg.declare(metadata float* [[x_addr_i]], metadata [[m23:![0-9]+]], metada… 95 ; CHECK: [[m23]] = !DILocalVariable(name: "x", arg: 1, scope: [[FOO]]
|
/external/skia/src/gpu/ |
D | GrDistanceFieldGenFromVector.cpp | 108 double m21, double m22, double m23) { in setAffine() argument 114 fMat[5] = m23; in setAffine()
|
/external/squashfs-tools/RELEASE-READMEs/ |
D | README-3.1 | 104 sys 0m23.799s
|
/external/deqp/modules/gles2/scripts/ |
D | genutil.py | 668 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument 672 m03, m13, m23, m33])
|
/external/deqp/framework/common/ |
D | tcuAstcUtil.cpp | 802 const deUint32 m23 = getBits(v0, 6, 7); in decodeHDREndpointMode7() local 804 : m23 != 3 ? m23 in decodeHDREndpointMode7() 806 const deUint32 mode = m10 != 3 ? m23 in decodeHDREndpointMode7() 807 : m23 != 3 ? 4 in decodeHDREndpointMode7()
|
/external/deqp/modules/gles31/scripts/ |
D | genutil.py | 817 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument 821 m03, m13, m23, m33])
|
/external/deqp/modules/gles3/scripts/ |
D | genutil.py | 815 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument 819 m03, m13, m23, m33])
|
/external/ImageMagick/PerlMagick/t/reference/filter/ |
D | Convolve.miff | 15 …;�KD�XQ�}k������u�v^z\N_H?B74/,/)).(*/)+0*./+/.*-53+\dH��q��~������������s�m23.23.34.54/861961:3/8…
|
/external/dng_sdk/source/ |
D | dng_reference.cpp | 1368 real32 m23 = (real32) cameraToRGB [2] [3]; in RefBaselineABCDtoRGB() local 1385 real32 b = m20 * A + m21 * B + m22 * C + m23 * D; in RefBaselineABCDtoRGB()
|
/external/eigen/Eigen/src/Geometry/ |
D | Transform.h | 810 other.m13(), other.m23(), other.m33();
|