Searched refs:mColorbufferPointer (Results 1 – 6 of 6) sorted by relevance
37 mColorbufferPointer = nullptr; in ~Framebuffer()67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer); in setColorbuffer()84 if(mColorbufferPointer.name() == texture && IsTextureTarget(mColorbufferType)) in detachTexture()87 mColorbufferPointer = nullptr; in detachTexture()105 if(mColorbufferPointer.name() == renderbuffer && mColorbufferType == GL_RENDERBUFFER_OES) in detachRenderbuffer()108 mColorbufferPointer = nullptr; in detachRenderbuffer()128 Renderbuffer *colorbuffer = mColorbufferPointer; in getRenderTarget()168 return mColorbufferPointer; in getColorbuffer()198 return mColorbufferPointer.name(); in getColorbufferName()404 Renderbuffer *colorbuffer = mColorbufferPointer; in getImplementationColorReadFormat()[all …]
74 gl::BindingPointer<Renderbuffer> mColorbufferPointer; variable
37 mColorbufferPointer = nullptr; in ~Framebuffer()67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer); in setColorbuffer()84 if(mColorbufferPointer.name() == texture && IsTextureTarget(mColorbufferType)) in detachTexture()87 mColorbufferPointer = nullptr; in detachTexture()105 if(mColorbufferPointer.name() == renderbuffer && mColorbufferType == GL_RENDERBUFFER) in detachRenderbuffer()108 mColorbufferPointer = nullptr; in detachRenderbuffer()128 Renderbuffer *colorbuffer = mColorbufferPointer; in getRenderTarget()159 return mColorbufferPointer; in getColorbuffer()189 return mColorbufferPointer.name(); in getColorbufferName()404 mColorbufferPointer = new Renderbuffer(0, colorbuffer); in DefaultFramebuffer()
73 BindingPointer<Renderbuffer> mColorbufferPointer; variable
54 mColorbufferPointer[i] = nullptr; in ~Framebuffer()85 mColorbufferPointer[index] = lookupRenderbuffer(type, colorbuffer, level, layer); in setColorbuffer()124 if(mColorbufferPointer[i].name() == texture && IsTextureTarget(mColorbufferType[i])) in detachTexture()127 mColorbufferPointer[i] = nullptr; in detachTexture()148 if(mColorbufferPointer[i].name() == renderbuffer && IsRenderbuffer(mColorbufferType[i])) in detachRenderbuffer()151 mColorbufferPointer[i] = nullptr; in detachRenderbuffer()172 Renderbuffer *colorbuffer = mColorbufferPointer[index]; in getRenderTarget()218 return (index < MAX_COLOR_ATTACHMENTS) ? mColorbufferPointer[index] : (Renderbuffer*)nullptr; in getColorbuffer()254 return mColorbufferPointer[index].name(); in getColorbufferName()269 Renderbuffer *colorbuffer = mColorbufferPointer[index]; in getColorbufferLayer()[all …]
92 gl::BindingPointer<Renderbuffer> mColorbufferPointer[MAX_COLOR_ATTACHMENTS]; variable