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Searched refs:m_contextFactoryRegistry (Results 1 – 8 of 8) sorted by relevance

/external/deqp/framework/opengl/
DgluPlatform.hpp64 …ontextFactoryRegistry& getContextFactoryRegistry (void) const { return m_contextFactoryRegistry; } in getContextFactoryRegistry()
69 ContextFactoryRegistry m_contextFactoryRegistry; member in glu::Platform
/external/deqp/framework/platform/win32/
DtcuWin32Platform.cpp57 m_contextFactoryRegistry.registerFactory(factory); in Platform()
68m_contextFactoryRegistry.registerFactory(new eglu::GLContextFactory(m_nativeDisplayFactoryRegistry… in Platform()
/external/deqp/framework/platform/null/
DtcuNullPlatform.cpp70 m_contextFactoryRegistry.registerFactory(new NullGLContextFactory()); in Platform()
/external/deqp/framework/platform/lnx/
DtcuLnxPlatform.cpp50 m_contextFactoryRegistry.registerFactory(factory.release()); in registerFactory()
/external/deqp/framework/platform/osx/
DtcuOSXPlatform.cpp191 m_contextFactoryRegistry.registerFactory(new CGLContextFactory()); in OSXPlatform()
/external/deqp/framework/platform/raspi/
DtcuRaspiPlatform.cpp180m_contextFactoryRegistry.registerFactory(new eglu::GLContextFactory(m_nativeDisplayFactoryRegistry… in Platform()
/external/deqp/framework/platform/android/
DtcuAndroidPlatform.cpp295m_contextFactoryRegistry.registerFactory(new eglu::GLContextFactory(m_nativeDisplayFactoryRegistry… in Platform()
/external/deqp/framework/platform/ios/
DtcuIOSPlatform.mm98 m_contextFactoryRegistry.registerFactory(new ContextFactory(screenManager));