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Searched refs:max_vs_threads (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/intel/common/
Dgen_device_info.c33 .max_vs_threads = 16,
48 .max_vs_threads = 32,
62 .max_vs_threads = 72,
79 .max_vs_threads = 24,
103 .max_vs_threads = 60,
129 .max_vs_threads = 36,
153 .max_vs_threads = 128,
178 .max_vs_threads = 36,
208 .max_vs_threads = 70,
232 .max_vs_threads = 280,
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Dgen_device_info.h99 unsigned max_vs_threads; /**< Maximum Vertex Shader threads */ member
/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen7_vs_state.c72 OUT_BATCH(((devinfo->max_vs_threads - 1) << max_threads_shift) | in upload_vs_state()
Dgen8_vs_state.c78 OUT_BATCH(((devinfo->max_vs_threads - 1) << HSW_VS_MAX_THREADS_SHIFT) | in upload_vs_state()
Dgen6_vs_state.c144 OUT_BATCH(((devinfo->max_vs_threads - 1) << GEN6_VS_MAX_THREADS_SHIFT) | in upload_vs_state()
Dbrw_vs_state.c141 1, devinfo->max_vs_threads) - 1; in brw_upload_vs_unit()
Dbrw_vs.c253 devinfo->max_vs_threads); in brw_codegen_vs_prog()
/external/mesa3d/src/intel/vulkan/
Danv_allocator.c959 [MESA_SHADER_VERTEX] = devinfo->max_vs_threads, in anv_scratch_pool_alloc()
DgenX_pipeline.c1001 vs.MaximumNumberofThreads = devinfo->max_vs_threads - 1;
/external/mesa3d/src/intel/blorp/
Dblorp_genX_exec.h430 batch->blorp->isl_dev->info->max_vs_threads - 1; in blorp_emit_vs_config()