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Searched refs:needsResolve (Results 1 – 3 of 3) sorted by relevance

/external/skia/include/gpu/
DGrRenderTarget.h82 bool needsResolve() const { return !fResolveRect.isEmpty(); } in needsResolve() function
/external/skia/src/gpu/vk/
DGrVkGpu.cpp539 if (target->needsResolve()) { in internalResolveRenderTarget()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp2636 if (rt->needsResolve()) { in onResolveRenderTarget()