Searched refs:noiseVec (Results 1 – 1 of 1) sorted by relevance
/external/skia/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 807 const char* noiseVec = "noiseVec"; in emitCode() local 824 GrShaderVar(noiseVec, kVec2f_GrSLType) in emitCode() 829 GrShaderVar(noiseVec, kVec2f_GrSLType), in emitCode() 836 noiseCode.appendf("\t%s.xy = floor(%s);\n", floorVal, noiseVec); in emitCode() 838 noiseCode.appendf("\tvec2 %s = fract(%s);\n", fractVal, noiseVec); in emitCode() 966 noiseVec, vCoords.c_str(), baseFrequencyUni); in emitCode() 989 noiseFuncName.c_str(), chanCoordR, noiseVec, stitchData, in emitCode() 990 noiseFuncName.c_str(), chanCoordG, noiseVec, stitchData, in emitCode() 991 noiseFuncName.c_str(), chanCoordB, noiseVec, stitchData, in emitCode() 992 noiseFuncName.c_str(), chanCoordA, noiseVec, stitchData); in emitCode() [all …]
|