Searched refs:s_defaultFragmentShader (Results 1 – 1 of 1) sorted by relevance
92 static const char* s_defaultFragmentShader = variable141 …xUniformLoopsSupported (TryCompileProgram(s_vertexUniformLoopsSupported, s_defaultFragmentShader)) in ES2ContextInfo()142 …xDynamicLoopsSupported (TryCompileProgram(s_vertexDynamicLoopsSupported, s_defaultFragmentShader)) in ES2ContextInfo()