Searched refs:sampler_states (Results 1 – 13 of 13) sorted by relevance
/external/mesa3d/src/gallium/drivers/ddebug/ |
D | dd_pipe.h | 163 struct dd_state *sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; member 195 struct dd_state sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; member
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D | dd_draw.c | 307 if (dstate->sampler_states[sh][i]) in dd_dump_draw_vbo() 308 DUMP_I(sampler_state, &dstate->sampler_states[sh][i]->state.sampler, i); in dd_dump_draw_vbo() 722 state->base.sampler_states[i][j] = &state->sampler_states[i][j]; in dd_init_copy_of_draw_state() 812 if (src->sampler_states[i][j]) in dd_copy_draw_state() 813 dst->sampler_states[i][j]->state.sampler = in dd_copy_draw_state() 814 src->sampler_states[i][j]->state.sampler; in dd_copy_draw_state() 816 dst->sampler_states[i][j] = NULL; in dd_copy_draw_state()
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D | dd_context.c | 240 memcpy(&dctx->draw_state.sampler_states[shader][start], states, in DD_CSO_WHOLE()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_blitter.h | 468 void **sampler_states) in util_blitter_save_fragment_sampler_states() argument 473 memcpy(blitter->saved_sampler_states, sampler_states, in util_blitter_save_fragment_sampler_states()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_descriptors.c | 464 if (views->sampler_states[slot]) in si_set_sampler_view() 466 views->sampler_states[slot]->val, 4*4); in si_set_sampler_view() 482 if (views->sampler_states[slot]) in si_set_sampler_view() 484 views->sampler_states[slot]->val, 4*4); in si_set_sampler_view() 829 sstates[i] == samplers->views.sampler_states[slot]) in si_bind_sampler_states() 835 samplers->views.sampler_states[slot] = sstates[i]; in si_bind_sampler_states()
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D | si_state.h | 245 struct si_sampler_state *sampler_states[SI_NUM_SAMPLERS]; member
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D | si_blit.c | 81 (void**)sctx->samplers[PIPE_SHADER_FRAGMENT].views.sampler_states); in si_blitter_begin()
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_state_derived.c | 809 if (state->sampler_views[i] && state->sampler_states[i]) { in r300_merge_textures_and_samplers() 814 sampler = state->sampler_states[i]; in r300_merge_textures_and_samplers() 1021 if (state->sampler_views[i] && state->sampler_states[i]) { in r300_decompress_depth_textures()
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D | r300_context.h | 226 struct r300_sampler_state *sampler_states[16]; member
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D | r300_fs.c | 155 struct r300_sampler_state *s = texstate->sampler_states[i]; in get_external_state()
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D | r300_blit.c | 85 (void**)state->sampler_states); in r300_blitter_begin()
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D | r300_state.c | 1489 memcpy(state->sampler_states, states, sizeof(void*) * count); in r300_bind_sampler_states()
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/external/mesa3d/src/gallium/auxiliary/hud/ |
D | hud_context.c | 483 const struct pipe_sampler_state *sampler_states[] = in hud_draw() local 563 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, 1, sampler_states); in hud_draw()
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