Home
last modified time | relevance | path

Searched refs:textureID (Results 1 – 13 of 13) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFboStateQueryTests.cpp237 GLuint textureID = 0; in test() local
238 glGenTextures(1, &textureID); in test()
239 glBindTexture(GL_TEXTURE_2D, textureID); in test()
243 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); in test()
247 …ttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, textureID); in test()
250 glDeleteTextures(1, &textureID); in test()
293 GLuint textureID = 0; in test() local
294 glGenTextures(1, &textureID); in test()
295 glBindTexture(GL_TEXTURE_2D, textureID); in test()
299 …glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, mipmapLevel… in test()
[all …]
/external/deqp/modules/gles2/functional/
Des2fFboStateQueryTests.cpp89 GLuint textureID = 0; in test() local
90 glGenTextures(1, &textureID); in test()
91 glBindTexture(GL_TEXTURE_2D, textureID); in test()
95 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); in test()
99 …ttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, textureID); in test()
102 glDeleteTextures(1, &textureID); in test()
145 GLuint textureID = 0; in test() local
147 glGenTextures(1, &textureID); in test()
148 glBindTexture(GL_TEXTURE_2D, textureID); in test()
152 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); in test()
[all …]
/external/webrtc/talk/app/webrtc/java/src/org/webrtc/
DMediaCodecVideoDecoder.java410 private final int textureID; field in MediaCodecVideoDecoder.DecodedTextureBuffer
423 public DecodedTextureBuffer(int textureID, float[] transformMatrix, long timeStampMs, in DecodedTextureBuffer() argument
425 this.textureID = textureID; in DecodedTextureBuffer()
/external/skia/src/gpu/gl/
DGrGLTextureRenderTarget.cpp62 texture_id.appendU32(this->textureID()); in dumpMemoryStatistics()
DGrGLTexture.h65 GrGLuint textureID() const { return fInfo.fID; } in textureID() function
DGrGLTexture.cpp121 texture_id.appendU32(this->textureID()); in setMemoryBacking()
DGrGLGpu.cpp784 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); in onWritePixels()
834 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); in onTransferPixels()
1452 GL_CALL(ClearTexImage(tex->textureID(), 0, format, GR_GL_UNSIGNED_BYTE, &kZero)); in onCreateTexture()
2944 GrGpuResource::UniqueID textureID = texture->uniqueID(); in bindTexture() local
2946 if (fHWBoundTextureUniqueIDs[unitIdx] != textureID) { in bindTexture()
2948 GL_CALL(BindTexture(target, texture->textureID())); in bindTexture()
2949 fHWBoundTextureUniqueIDs[unitIdx] = textureID; in bindTexture()
3104 GL_CALL(BindImageTexture(unitIdx, texture->textureID(), 0, GR_GL_FALSE, 0, access, format)); in bindImageStorage()
3150 GL_CALL(BindTexture(target, texture->textureID())); in generateMipmaps()
3354 GrGLuint texID = texture->textureID(); in bindSurfaceFBOForPixelOps()
[all …]
DGrGLCreateNullInterface.cpp423 GrGLuint textureID, GrGLint level) override { in framebufferTexture2D() argument
/external/deqp/modules/glshared/
DglsTextureStateQueryTests.cpp1552 GLuint textureID = 0; in test() local
1554 gl.glGenTextures(1, &textureID); in test()
1555 gl.glBindTexture(m_target, textureID); in test()
1568 gl.glDeleteTextures(1, &textureID); in test()
1576 GLuint textureID = 0; in test() local
1578 gl.glGenTextures(1, &textureID); in test()
1579 gl.glBindTexture(m_target, textureID); in test()
1594 gl.glDeleteTextures(1, &textureID); in test()
1621 GLuint textureID = 0; in test() local
1623 gl.glGenTextures(1, &textureID); in test()
[all …]
/external/skia/tools/gpu/gl/debug/
DDebugGLTestContext.cpp94 GrGLvoid bindTexture(GrGLenum target, GrGLuint textureID) override { in bindTexture() argument
100 GrTextureObj *texture = FIND(textureID, GrTextureObj, kTexture_ObjTypes); in bindTexture()
449 GrGLuint textureID, GrGLint level) override { in framebufferTexture2D() argument
462 GrTextureObj *texture = FIND(textureID, GrTextureObj, kTexture_ObjTypes); in framebufferTexture2D()
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp259 GLuint textureID = 0; in drawTestPattern() local
276 gl.genTextures(1, &textureID); in drawTestPattern()
277 gl.bindTexture(GL_TEXTURE_2D, textureID); in drawTestPattern()
301 if (textureID) in drawTestPattern()
302 gl.deleteTextures(1, &textureID); in drawTestPattern()
/external/skia/src/utils/
DSkCanvasStateUtils.cpp73 int32_t textureID; member
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp267 GLuint textureID = 0; in drawTestPattern() local
284 gl.genTextures(1, &textureID); in drawTestPattern()
285 gl.bindTexture(GL_TEXTURE_2D, textureID); in drawTestPattern()
309 if (textureID) in drawTestPattern()
310 gl.deleteTextures(1, &textureID); in drawTestPattern()