Searched refs:tileImage (Results 1 – 1 of 1) sorted by relevance
272 sk_sp<SkImage> tileImage = SkImage::MakeFromGenerator( in refBitmapShader() local275 if (!tileImage) { in refBitmapShader()280 tileImage = tileImage->makeColorSpace(fColorSpace, SkTransferFunctionBehavior::kIgnore); in refBitmapShader()285 tileShader = tileImage->makeShader(fTmx, fTmy, &shaderMatrix); in refBitmapShader()