Searched refs:vc4_screen (Results 1 – 11 of 11) sorted by relevance
/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_screen.h | 56 struct vc4_screen { struct 98 static inline struct vc4_screen * argument 99 vc4_screen(struct pipe_screen *screen) in vc4_screen() function 101 return (struct vc4_screen *)screen; in vc4_screen() 120 vc4_fence_init(struct vc4_screen *screen); 123 vc4_fence_create(struct vc4_screen *screen, uint64_t seqno);
|
D | vc4_bufmgr.h | 36 struct vc4_screen *screen; 55 struct vc4_bo *vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, 57 struct vc4_bo *vc4_bo_alloc_shader(struct vc4_screen *screen, const void *data, 61 struct vc4_bo *vc4_bo_open_name(struct vc4_screen *screen, uint32_t name, 63 struct vc4_bo *vc4_bo_open_dmabuf(struct vc4_screen *screen, int fd, 86 struct vc4_screen *screen; in vc4_bo_unreference() 131 vc4_wait_seqno(struct vc4_screen *screen, uint64_t seqno, uint64_t timeout_ns,
|
D | vc4_screen.c | 76 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_screen_get_name() 97 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_screen_destroy() 361 return vc4_screen(pscreen)->has_control_flow; in vc4_screen_get_shader_param() 425 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_screen_is_format_supported() 537 vc4_has_feature(struct vc4_screen *screen, uint32_t feature) in vc4_has_feature() 551 vc4_get_chip_info(struct vc4_screen *screen) in vc4_get_chip_info() 600 struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen); in vc4_screen_create() 686 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_screen_bo_from_handle()
|
D | vc4_bufmgr.c | 52 vc4_bo_dump_stats(struct vc4_screen *screen) in vc4_bo_dump_stats() 91 vc4_bo_from_cache(struct vc4_screen *screen, uint32_t size, const char *name) in vc4_bo_from_cache() 124 vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, const char *name) in vc4_bo_alloc() 187 struct vc4_screen *screen = bo->screen; in vc4_bo_last_unreference() 199 struct vc4_screen *screen = bo->screen; in vc4_bo_free() 233 free_stale_bos(struct vc4_screen *screen, time_t time) in free_stale_bos() 276 struct vc4_screen *screen = bo->screen; in vc4_bo_last_unreference_locked_timed() 317 vc4_bo_open_handle(struct vc4_screen *screen, in vc4_bo_open_handle() 355 vc4_bo_open_name(struct vc4_screen *screen, uint32_t name, in vc4_bo_open_name() 372 vc4_bo_open_dmabuf(struct vc4_screen *screen, int fd, uint32_t winsys_stride) in vc4_bo_open_dmabuf() [all …]
|
D | vc4_fence.c | 68 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_fence_finish() 75 vc4_fence_create(struct vc4_screen *screen, uint64_t seqno) in vc4_fence_create() 89 vc4_fence_init(struct vc4_screen *screen) in vc4_fence_init()
|
D | Makefile.sources | 52 vc4_screen.c \ 53 vc4_screen.h \
|
D | vc4_context.c | 116 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_context_create()
|
D | vc4_context.h | 306 struct vc4_screen *screen; 449 void vc4_simulator_init(struct vc4_screen *screen); 450 void vc4_simulator_destroy(struct vc4_screen *screen);
|
D | vc4_simulator.c | 205 struct vc4_screen *screen = dev->screen; in drm_gem_cma_create() 365 struct vc4_screen *screen = vc4->screen; in vc4_simulator_flush() 711 vc4_simulator_init(struct vc4_screen *screen) in vc4_simulator_init() 731 vc4_simulator_destroy(struct vc4_screen *screen) in vc4_simulator_destroy()
|
D | vc4_simulator_validate.h | 81 struct vc4_screen *screen;
|
D | vc4_resource.c | 56 bo = vc4_bo_alloc(vc4_screen(pscreen), in vc4_resource_bo_alloc()
|