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Searched refs:vertexColors (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsScissorMultiViewportTests.cpp727 const std::vector<Vec4> vertexColors = generateColors(numViewports); in test() local
744 …erer renderer (context, renderSize, numViewports, scissors, colorFormat, clearColor, vertexColors); in test()
753 …= generateReferenceImage(mapVkFormat(colorFormat), renderSize, clearColor, scissors, vertexColors); in test()
/external/deqp/modules/gles31/functional/
Des31fMultisampleTests.cpp310 const float vertexColors[] = in renderTriangle() local
334 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexColors), &vertexColors[0], GL_STATIC_DRAW); in renderTriangle()
/external/deqp/modules/gles2/functional/
Des2fMultisampleTests.cpp236 float vertexColors[] = in renderTriangle() local
247 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0])); in renderTriangle()
289 float vertexColors[] = in renderLine() local
299 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0])); in renderLine()
/external/deqp/modules/gles3/functional/
Des3fMultisampleTests.cpp325 float vertexColors[] = in renderTriangle() local
336 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0])); in renderTriangle()
378 float vertexColors[] = in renderLine() local
388 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0])); in renderLine()