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Searched refs:GL_CURRENT_VERTEX_ATTRIB (Results 1 – 13 of 13) sorted by relevance

/frameworks/native/opengl/tools/glgen/specs/gles11/
Dchecks.spec83 glGetVertexAttrib ifcheck params 4 pname GL_CURRENT_VERTEX_ATTRIB
/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp3943 #if defined(GL_CURRENT_VERTEX_ATTRIB) in android_glGetVertexAttribfv__II_3FI()
3944 case GL_CURRENT_VERTEX_ATTRIB: in android_glGetVertexAttribfv__II_3FI()
3999 #if defined(GL_CURRENT_VERTEX_ATTRIB) in android_glGetVertexAttribfv__IILjava_nio_FloatBuffer_2()
4000 case GL_CURRENT_VERTEX_ATTRIB: in android_glGetVertexAttribfv__IILjava_nio_FloatBuffer_2()
4059 #if defined(GL_CURRENT_VERTEX_ATTRIB) in android_glGetVertexAttribiv__II_3II()
4060 case GL_CURRENT_VERTEX_ATTRIB: in android_glGetVertexAttribiv__II_3II()
4115 #if defined(GL_CURRENT_VERTEX_ATTRIB) in android_glGetVertexAttribiv__IILjava_nio_IntBuffer_2()
4116 case GL_CURRENT_VERTEX_ATTRIB: in android_glGetVertexAttribiv__IILjava_nio_IntBuffer_2()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java73 public static final int GL_CURRENT_VERTEX_ATTRIB = 0x8626; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if73 public static final int GL_CURRENT_VERTEX_ATTRIB = 0x8626;
/frameworks/native/opengl/include/GLES2/
Dgl2.h129 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
/frameworks/native/opengl/libs/
Denums.in338 GL_ENUM(0x8626,GL_CURRENT_VERTEX_ATTRIB)
/frameworks/native/opengl/include/GLES3/
Dgl3.h129 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
Dgl31.h131 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
Dgl32.h131 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19913 field public static final int GL_CURRENT_VERTEX_ATTRIB = 34342; // 0x8626
/frameworks/base/api/
Dcurrent.txt28774 field public static final int GL_CURRENT_VERTEX_ATTRIB = 34342; // 0x8626
Dtest-current.txt28930 field public static final int GL_CURRENT_VERTEX_ATTRIB = 34342; // 0x8626
Dsystem-current.txt31489 field public static final int GL_CURRENT_VERTEX_ATTRIB = 34342; // 0x8626