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Searched refs:GL_TEXTURE30 (Results 1 – 17 of 17) sorted by relevance

/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java243 int GL_TEXTURE30 = 0x84DE; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if242 int GL_TEXTURE30 = 0x84DE;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java245 public static final int GL_TEXTURE30 = 0x84DE; field in GLES10
DGLES20.java252 public static final int GL_TEXTURE30 = 0x84DE; field in GLES20
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h435 #define GL_TEXTURE30 0x84DE macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if245 public static final int GL_TEXTURE30 = 0x84DE;
DGLES20Header.java-if252 public static final int GL_TEXTURE30 = 0x84DE;
/frameworks/native/opengl/include/GLES/
Dgl.h353 #define GL_TEXTURE30 0x84DE macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h308 #define GL_TEXTURE30 0x84DE macro
/frameworks/native/opengl/libs/
Denums.in272 GL_ENUM(0x84DE,GL_TEXTURE30)
/frameworks/native/opengl/include/GLES3/
Dgl3.h308 #define GL_TEXTURE30 0x84DE macro
Dgl31.h310 #define GL_TEXTURE30 0x84DE macro
Dgl32.h310 #define GL_TEXTURE30 0x84DE macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19211 field public static final int GL_TEXTURE30 = 34014; // 0x84de
20125 field public static final int GL_TEXTURE30 = 34014; // 0x84de
52133 field public static final int GL_TEXTURE30 = 34014; // 0x84de
/frameworks/base/api/
Dcurrent.txt28072 field public static final int GL_TEXTURE30 = 34014; // 0x84de
28986 field public static final int GL_TEXTURE30 = 34014; // 0x84de
69492 field public static final int GL_TEXTURE30 = 34014; // 0x84de
Dtest-current.txt28228 field public static final int GL_TEXTURE30 = 34014; // 0x84de
29142 field public static final int GL_TEXTURE30 = 34014; // 0x84de
69974 field public static final int GL_TEXTURE30 = 34014; // 0x84de
Dsystem-current.txt30787 field public static final int GL_TEXTURE30 = 34014; // 0x84de
31701 field public static final int GL_TEXTURE30 = 34014; // 0x84de
73450 field public static final int GL_TEXTURE30 = 34014; // 0x84de