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Searched refs:GL_TEXTURE8 (Results 1 – 17 of 17) sorted by relevance

/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java221 int GL_TEXTURE8 = 0x84C8; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if220 int GL_TEXTURE8 = 0x84C8;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java223 public static final int GL_TEXTURE8 = 0x84C8; field in GLES10
DGLES20.java230 public static final int GL_TEXTURE8 = 0x84C8; field in GLES20
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h413 #define GL_TEXTURE8 0x84C8 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if223 public static final int GL_TEXTURE8 = 0x84C8;
DGLES20Header.java-if230 public static final int GL_TEXTURE8 = 0x84C8;
/frameworks/native/opengl/include/GLES/
Dgl.h331 #define GL_TEXTURE8 0x84C8 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h286 #define GL_TEXTURE8 0x84C8 macro
/frameworks/native/opengl/libs/
Denums.in250 GL_ENUM(0x84C8,GL_TEXTURE8)
/frameworks/native/opengl/include/GLES3/
Dgl3.h286 #define GL_TEXTURE8 0x84C8 macro
Dgl31.h288 #define GL_TEXTURE8 0x84C8 macro
Dgl32.h288 #define GL_TEXTURE8 0x84C8 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19217 field public static final int GL_TEXTURE8 = 33992; // 0x84c8
20131 field public static final int GL_TEXTURE8 = 33992; // 0x84c8
52139 field public static final int GL_TEXTURE8 = 33992; // 0x84c8
/frameworks/base/api/
Dcurrent.txt28078 field public static final int GL_TEXTURE8 = 33992; // 0x84c8
28992 field public static final int GL_TEXTURE8 = 33992; // 0x84c8
69498 field public static final int GL_TEXTURE8 = 33992; // 0x84c8
Dtest-current.txt28234 field public static final int GL_TEXTURE8 = 33992; // 0x84c8
29148 field public static final int GL_TEXTURE8 = 33992; // 0x84c8
69980 field public static final int GL_TEXTURE8 = 33992; // 0x84c8
Dsystem-current.txt30793 field public static final int GL_TEXTURE8 = 33992; // 0x84c8
31707 field public static final int GL_TEXTURE8 = 33992; // 0x84c8
73456 field public static final int GL_TEXTURE8 = 33992; // 0x84c8