/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/ |
D | ClearActivity.java | 140 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame() 153 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame() 159 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame() 165 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame()
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 205 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in doLoop() 222 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in doLoop()
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/frameworks/native/cmds/flatland/ |
D | Renderers.cpp | 129 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in drawGradient()
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D | Composers.cpp | 90 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in modBlit()
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
D | TriangleRenderer.java | 157 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS, in draw()
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/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/ |
D | ImageFlipRenderThread.java | 52 import static android.opengl.GLES20.GL_TRIANGLE_STRIP; 188 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in run()
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/frameworks/base/libs/hwui/ |
D | GlopBuilder.cpp | 93 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP; in setMeshUnitQuad() 112 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP; in setMeshTexturedUnitQuad() 132 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP; in setMeshTexturedUvQuad() 193 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP; in setMeshVertexBuffer()
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 223 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in blit()
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/frameworks/rs/driver/ |
D | rsdMeshObj.cpp | 196 case RS_PRIMITIVE_TRIANGLE_STRIP: mGLPrimitives[i] = GL_TRIANGLE_STRIP; break; in updateGLPrimitives()
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/frameworks/base/libs/hwui/tests/unit/ |
D | GlopBuilderTests.cpp | 102 glop->mesh.primitiveMode = GL_TRIANGLE_STRIP; in blackUnitQuadGlop()
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 134 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); in onDrawFrame()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 576 draw(GLES20.GL_TRIANGLE_STRIP, OFFSET_FILL_RECT, COUNT_FILL_VERTEX, x, y, width, height, in fillRect() 678 draw(params, GLES20.GL_TRIANGLE_STRIP, COUNT_FILL_VERTEX, target.left, target.top, in drawTextureRect() 745 GLES20.glDrawElements(GLES20.GL_TRIANGLE_STRIP, indexCount, GLES20.GL_UNSIGNED_BYTE, 0); in drawMesh()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 175 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); in onDrawFrame()
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D | GLTextureViewActivity.java | 235 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in run()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 278 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in renderFrame()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 84 draw_mode_(GL_TRIANGLE_STRIP), in ShaderProgram() 108 draw_mode_(GL_TRIANGLE_STRIP), in ShaderProgram()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 246 int GL_TRIANGLE_STRIP = 0x0005; field
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 228 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); in onDrawFrame()
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 245 int GL_TRIANGLE_STRIP = 0x0005;
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 248 public static final int GL_TRIANGLE_STRIP = 0x0005; field in GLES10
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D | GLES20.java | 36 public static final int GL_TRIANGLE_STRIP = 0x0005; field in GLES20
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/frameworks/native/opengl/libagl/ |
D | array.cpp | 411 case GL_TRIANGLE_STRIP: prim_count = total - 2; break; in dump_stats() 1357 case GL_TRIANGLE_STRIP: in glDrawArrays() 1402 case GL_TRIANGLE_STRIP: in glDrawElements()
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 422 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); in onDrawFrame()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 96 #define GL_TRIANGLE_STRIP 0x0005 macro
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | ImageShader.java | 48 private int mDrawMode = GLES20.GL_TRIANGLE_STRIP;
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