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Searched refs:SkiaPipeline (Results 1 – 13 of 13) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaPipeline.cpp38 float SkiaPipeline::mLightRadius = 0;
39 uint8_t SkiaPipeline::mAmbientShadowAlpha = 0;
40 uint8_t SkiaPipeline::mSpotShadowAlpha = 0;
42 Vector3 SkiaPipeline::mLightCenter = {FLT_MIN, FLT_MIN, FLT_MIN};
44 SkiaPipeline::SkiaPipeline(RenderThread& thread) : mRenderThread(thread) { in SkiaPipeline() function in android::uirenderer::skiapipeline::SkiaPipeline
48 TaskManager* SkiaPipeline::getTaskManager() { in getTaskManager()
52 void SkiaPipeline::onDestroyHardwareResources() { in onDestroyHardwareResources()
56 bool SkiaPipeline::pinImages(std::vector<SkImage*>& mutableImages) { in pinImages()
67 void SkiaPipeline::unpinImages() { in unpinImages()
74 void SkiaPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry, in renderLayers()
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DReorderBarrierDrawables.cpp134 float ambientAlpha = (SkiaPipeline::getAmbientShadowAlpha()/255.f)*casterAlpha; in drawShadow()
135 float spotAlpha = (SkiaPipeline::getSpotShadowAlpha()/255.f)*casterAlpha; in drawShadow()
188 const Vector3 lightPos = SkiaPipeline::getLightCenter(); in drawShadow()
200 SkiaPipeline::getLightRadius(), ambientAlpha, spotAlpha, SK_ColorBLACK, in drawShadow()
DSkiaPipeline.h28 class SkiaPipeline : public renderthread::IRenderPipeline {
30 SkiaPipeline(renderthread::RenderThread& thread);
31 virtual ~SkiaPipeline() {} in ~SkiaPipeline()
DSkiaVulkanPipeline.cpp44 : SkiaPipeline(thread) in SkiaVulkanPipeline()
78 SkiaPipeline::updateLighting(lightGeometry, lightInfo); in draw()
DSkiaOpenGLPipeline.h28 class SkiaOpenGLPipeline : public SkiaPipeline {
DSkiaVulkanPipeline.h26 class SkiaVulkanPipeline : public SkiaPipeline {
DSkiaDisplayList.cpp96 static_cast<SkiaPipeline*>(info.canvasContext.getRenderPipeline()) in prepareListAndChildren()
DSkiaOpenGLPipeline.cpp42 : SkiaPipeline(thread) in SkiaOpenGLPipeline()
86 SkiaPipeline::updateLighting(lightGeometry, lightInfo); in draw()
DRenderNodeDrawable.cpp103 if (SkiaPipeline::skpCaptureEnabled()) { in forceDraw()
/frameworks/base/libs/hwui/tests/unit/
DSkiaPipelineTests.cpp39 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderFrame) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument
59 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderFrameCheckOpaque) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument
86 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderFrameCheckDirtyRect) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument
108 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderLayer) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument
151 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderOverdraw) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument
229 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, deferRenderNodeScene) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument
295 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, clipped) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument
326 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, clip_replace) { in RENDERTHREAD_SKIA_PIPELINE_TEST() argument
DRenderNodeDrawableTests.cpp453 SkiaPipeline::renderLayersImpl(layerUpdateQueue, true, false); in RENDERTHREAD_TEST()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp96 skiapipeline::SkiaPipeline::destroyLayer(node); in destroyLayer()
131 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap); in prepareToDraw()
/frameworks/base/libs/hwui/
DAndroid.bp133 "pipeline/skia/SkiaPipeline.cpp",