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Searched refs:expandForStroke (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DBakedOpState.cpp34 const RecordedOp& recordedOp, bool expandForStroke, bool expandForPathTexture) { in ResolvedRenderState() argument
40 if (CC_UNLIKELY(expandForStroke)) { in ResolvedRenderState()
47 if (CC_UNLIKELY(expandForStroke in ResolvedRenderState()
135 bool expandForStroke = (strokeBehavior == StrokeBehavior::Forced in tryStrokeableOpConstruct() local
139 allocator, snapshot, recordedOp, expandForStroke, expandForPathTexture); in tryStrokeableOpConstruct()
DBakedOpState.h56 const RecordedOp& recordedOp, bool expandForStroke, bool expandForPathTexture);
144 const RecordedOp& recordedOp, bool expandForStroke, bool expandForPathTexture) in BakedOpState() argument
145 : computedState(allocator, snapshot, recordedOp, expandForStroke, expandForPathTexture) in BakedOpState()
DBakedOpDispatcher.cpp229 const bool expandForStroke = op.paint->getStyle() != SkPaint::kFill_Style; in renderTextShadow() local
230 if (expandForStroke) { in renderTextShadow()
236 if (CC_UNLIKELY(expandForStroke && in renderTextShadow()