Searched refs:getRenderTarget (Results 1 – 7 of 7) sorted by relevance
36 EXPECT_EQ((uint32_t)GL_NONE, glLayer->getRenderTarget()); in RENDERTHREAD_TEST()57 EXPECT_EQ((uint32_t)GL_TEXTURE_EXTERNAL_OES, glLayer->getRenderTarget()); in RENDERTHREAD_TEST()
225 getRenderTarget().focus(); in onStart()303 getRenderTarget().release(); in onStop()396 private RenderTarget getRenderTarget() { in getRenderTarget() method in MediaDecoder
59 if (renderTarget != getRenderTarget()) { in setRenderTarget()
67 inline GLenum getRenderTarget() const { in getRenderTarget() function
48 externalTexture.fTarget = glLayer->getRenderTarget(); in DrawLayer()
614 ImageShader.renderTextureToTarget(texture, getRenderTarget(), w, h); in syncTo()639 return getRenderTarget(); in lock()683 private RenderTarget getRenderTarget() { in getRenderTarget() method in BackingStore.TextureBacking
1144 getRenderTarget().focus(); in onStart()1171 getRenderTarget().focus(); in onRestart()1241 private RenderTarget getRenderTarget() { in getRenderTarget() method in CameraStreamer.CameraRunnable