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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "GlLayer.h"
18 
19 #include "Caches.h"
20 #include "RenderNode.h"
21 #include "renderstate/RenderState.h"
22 #include "utils/TraceUtils.h"
23 
24 #include <utils/Log.h>
25 
26 #define ATRACE_LAYER_WORK(label) \
27     ATRACE_FORMAT("%s HW Layer DisplayList %s %ux%u", \
28             label, \
29             (renderNode.get() != NULL) ? renderNode->getName() : "", \
30             getWidth(), getHeight())
31 
32 namespace android {
33 namespace uirenderer {
34 
GlLayer(RenderState & renderState,uint32_t layerWidth,uint32_t layerHeight,SkColorFilter * colorFilter,int alpha,SkBlendMode mode,bool blend)35 GlLayer::GlLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
36         SkColorFilter* colorFilter, int alpha, SkBlendMode mode, bool blend)
37         : Layer(renderState, Api::OpenGL, colorFilter, alpha, mode)
38         , caches(Caches::getInstance())
39         , texture(caches) {
40     texture.mWidth = layerWidth;
41     texture.mHeight = layerHeight;
42     texture.blend = blend;
43 }
44 
~GlLayer()45 GlLayer::~GlLayer() {
46     // There's a rare possibility that Caches could have been destroyed already
47     // since this method is queued up as a task.
48     // Since this is a reset method, treat this as non-fatal.
49     if (caches.isInitialized() && texture.mId) {
50         texture.deleteTexture();
51     }
52 }
53 
onGlContextLost()54 void GlLayer::onGlContextLost() {
55     texture.deleteTexture();
56 }
57 
setRenderTarget(GLenum renderTarget)58 void GlLayer::setRenderTarget(GLenum renderTarget) {
59     if (renderTarget != getRenderTarget()) {
60         // new render target: bind with new target, and update filter/wrap
61         texture.mTarget = renderTarget;
62         if (texture.mId) {
63             caches.textureState().bindTexture(texture.target(), texture.mId);
64         }
65         texture.setFilter(GL_NEAREST, false, true);
66         texture.setWrap(GL_CLAMP_TO_EDGE, false, true);
67     }
68 }
69 
generateTexture()70 void GlLayer::generateTexture() {
71     if (!texture.mId) {
72         glGenTextures(1, &texture.mId);
73     }
74 }
75 
76 }; // namespace uirenderer
77 }; // namespace android
78