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Searched refs:glBindImageTexture (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/opengl/libs/
DlibGLESv3.map.txt13 glBindImageTexture; # introduced=21
Dentries.in24 GL_ENTRY(void, glBindImageTexture, GLuint unit, GLuint texture, GLint level, GLboolean layered, GLi…
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES31.spec55 void glBindImageTexture ( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer,…
/frameworks/base/opengl/java/android/opengl/
DGLES31.java952 public static native void glBindImageTexture( in glBindImageTexture() method in GLES31
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h40 #define glBindImageTexture wrap_glBindImageTexture macro
Dgles_undefine.h40 #undef glBindImageTexture
Dgles_stubs.in901 void API_ENTRY(glBindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLi…
902 CALL_GL_API(glBindImageTexture, unit, texture, level, layered, layer, access, format);
Dgles_decls.in301 GL_ENTRY(void, glBindImageTexture, GLuint unit, GLuint texture, GLint level, GLboolean layered, GLi…
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in901 void API_ENTRY(glBindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLi…
902 CALL_GL_API(glBindImageTexture, unit, texture, level, layered, layer, access, format);
/frameworks/native/opengl/include/GLES3/
Dgl31.h1507 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean…
Dgl32.h1507 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean…
/frameworks/base/core/jni/
Dandroid_opengl_GLES31.cpp3242 glBindImageTexture( in android_glBindImageTexture__IIIZIII()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20645 method public static void glBindImageTexture(int, int, int, boolean, int, int, int);
/frameworks/base/api/
Dcurrent.txt29508 method public static void glBindImageTexture(int, int, int, boolean, int, int, int);
Dtest-current.txt29664 method public static void glBindImageTexture(int, int, int, boolean, int, int, int);
Dsystem-current.txt32223 method public static void glBindImageTexture(int, int, int, boolean, int, int, int);