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Searched refs:indirect (Results 1 – 25 of 148) sorted by relevance

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/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglDispatchComputeIndirect.cpp2 static void android_glDispatchComputeIndirect(JNIEnv *_env, jobject, jlong indirect) { in android_glDispatchComputeIndirect() argument
7 if (sizeof(GLintptr) != sizeof(jlong) && (indirect < LONG_MIN || indirect > LONG_MAX)) { in android_glDispatchComputeIndirect()
11 glDispatchComputeIndirect((GLintptr)indirect); in android_glDispatchComputeIndirect()
DglDrawArraysIndirect.cpp2 static void android_glDrawArraysIndirect(JNIEnv *_env, jobject, int mode, jlong indirect) { in android_glDrawArraysIndirect() argument
6 if (sizeof(void*) != sizeof(jlong) && indirect > static_cast<jlong>(UINT32_MAX)) { in android_glDrawArraysIndirect()
10 glDrawArraysIndirect(mode, (const void*)indirect); in android_glDrawArraysIndirect()
DglDrawElementsIndirect.cpp2 … void android_glDrawElementsIndirect(JNIEnv *_env, jobject, jint mode, jint type, jlong indirect) { in android_glDrawElementsIndirect() argument
6 if (sizeof(void*) != sizeof(jlong) && indirect > static_cast<jlong>(UINT32_MAX)) { in android_glDrawElementsIndirect()
10 glDrawElementsIndirect(mode, type, (const void*)indirect); in android_glDrawElementsIndirect()
DglDispatchComputeIndirect.java3 public static native void glDispatchComputeIndirect(long indirect); in glDispatchComputeIndirect() argument
DglDrawArraysIndirect.java3 public static native void glDrawArraysIndirect(int mode, long indirect); in glDrawArraysIndirect() argument
DglDrawElementsIndirect.java3 public static native void glDrawElementsIndirect(int mode, int type, long indirect); in glDrawElementsIndirect() argument
/frameworks/compile/mclinker/include/mcld/LD/
DDiagSymbolResolutions.inc27 "indirect symbol %0 points to a common symbol",
28 "indirect symbol %0 points to a common symbol")
31 "indirect symbol %0 points to a undefined symbol",
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES31.spec2 void glDispatchComputeIndirect ( GLintptr indirect )
3 void glDrawArraysIndirect ( GLenum mode, const void *indirect )
4 void glDrawElementsIndirect ( GLenum mode, GLenum type, const void *indirect )
/frameworks/base/opengl/java/android/opengl/
DGLES31.java219 public static native void glDispatchComputeIndirect(long indirect); in glDispatchComputeIndirect() argument
223 public static native void glDrawArraysIndirect(int mode, long indirect); in glDrawArraysIndirect() argument
227 public static native void glDrawElementsIndirect(int mode, int type, long indirect); in glDrawElementsIndirect() argument
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGLImplHeader.java-impl78 "Application %s (SDK target %d) called a GL11 Pointer method with an indirect Buffer.",
/frameworks/base/core/jni/
Dandroid_opengl_GLES31.cpp468 static void android_glDispatchComputeIndirect(JNIEnv *_env, jobject, jlong indirect) { in android_glDispatchComputeIndirect() argument
473 if (sizeof(GLintptr) != sizeof(jlong) && (indirect < LONG_MIN || indirect > LONG_MAX)) { in android_glDispatchComputeIndirect()
477 glDispatchComputeIndirect((GLintptr)indirect); in android_glDispatchComputeIndirect()
481 static void android_glDrawArraysIndirect(JNIEnv *_env, jobject, int mode, jlong indirect) { in android_glDrawArraysIndirect() argument
485 if (sizeof(void*) != sizeof(jlong) && indirect > static_cast<jlong>(UINT32_MAX)) { in android_glDrawArraysIndirect()
489 glDrawArraysIndirect(mode, (const void*)indirect); in android_glDrawArraysIndirect()
493 … void android_glDrawElementsIndirect(JNIEnv *_env, jobject, jint mode, jint type, jlong indirect) { in android_glDrawElementsIndirect() argument
497 if (sizeof(void*) != sizeof(jlong) && indirect > static_cast<jlong>(UINT32_MAX)) { in android_glDrawElementsIndirect()
501 glDrawElementsIndirect(mode, type, (const void*)indirect); in android_glDrawElementsIndirect()
/frameworks/support/
DLICENSE.txt19 "control" means (i) the power, direct or indirect, to cause the
158 liable to You for damages, including any direct, indirect, special,
/frameworks/support/lifecycle/compiler/src/main/resources/
DNOTICE.txt24 "control" means (i) the power, direct or indirect, to cause the
163 liable to You for damages, including any direct, indirect, special,
261 "control" means (i) the power, direct or indirect, to cause the
400 liable to You for damages, including any direct, indirect, special,
471 "control" means (i) the power, direct or indirect, to cause the
610 liable to You for damages, including any direct, indirect, special,
681 "control" means (i) the power, direct or indirect, to cause the
820 liable to You for damages, including any direct, indirect, special,
891 "control" means (i) the power, direct or indirect, to cause the
1030 liable to You for damages, including any direct, indirect, special,
/frameworks/av/media/libstagefright/codecs/mp3dec/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/frameworks/base/data/fonts/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/frameworks/av/media/libeffects/loudness/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/frameworks/base/packages/InputDevices/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/frameworks/native/cmds/cmd/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/frameworks/base/media/jni/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/frameworks/av/drm/common/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/frameworks/av/media/libstagefright/codecs/amrnb/enc/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/frameworks/av/media/mtp/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/frameworks/av/media/libstagefright/codecs/amrwbenc/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/frameworks/base/core/res/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/frameworks/av/media/libstagefright/codecs/gsm/dec/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,

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