/frameworks/base/libs/hwui/tests/unit/ |
D | SkiaPipelineTests.cpp | 44 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 54 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, in RENDERTHREAD_SKIA_PIPELINE_TEST() 67 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 76 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, in RENDERTHREAD_SKIA_PIPELINE_TEST() 80 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, in RENDERTHREAD_SKIA_PIPELINE_TEST() 91 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 100 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, in RENDERTHREAD_SKIA_PIPELINE_TEST() 130 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 132 layerUpdateQueue.enqueueLayerWithDamage(redNode.get(), dirty); in RENDERTHREAD_SKIA_PIPELINE_TEST() 133 layerUpdateQueue.enqueueLayerWithDamage(blueNode.get(), SkRect::MakeWH(2, 1)); in RENDERTHREAD_SKIA_PIPELINE_TEST() [all …]
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D | RenderNodeTests.cpp | 320 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_TEST() local 322 info.layerUpdateQueue = &layerUpdateQueue; in RENDERTHREAD_TEST() 333 EXPECT_FALSE(info.layerUpdateQueue->entries().empty()); in RENDERTHREAD_TEST() 334 EXPECT_EQ(rootNode.get(), info.layerUpdateQueue->entries().at(0).renderNode.get()); in RENDERTHREAD_TEST() 335 EXPECT_EQ(uirenderer::Rect(0, 0, 200, 400), info.layerUpdateQueue->entries().at(0).damage); in RENDERTHREAD_TEST()
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D | BakedOpDispatcherTests.cpp | 214 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in validateLayerDraw() local 215 layerUpdateQueue.enqueueLayerWithDamage(node.get(), Rect(0, 0, 100, 100)); in validateLayerDraw() 220 frameBuilder.deferLayers(layerUpdateQueue); in validateLayerDraw()
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D | FrameBuilderTests.cpp | 1365 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in RENDERTHREAD_OPENGL_PIPELINE_TEST() local 1366 layerUpdateQueue.enqueueLayerWithDamage(node.get(), Rect(25, 25, 75, 75)); in RENDERTHREAD_OPENGL_PIPELINE_TEST() 1370 frameBuilder.deferLayers(layerUpdateQueue); in RENDERTHREAD_OPENGL_PIPELINE_TEST() 1471 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in RENDERTHREAD_OPENGL_PIPELINE_TEST() local 1472 layerUpdateQueue.enqueueLayerWithDamage(child.get(), Rect(100, 100)); in RENDERTHREAD_OPENGL_PIPELINE_TEST() 1473 layerUpdateQueue.enqueueLayerWithDamage(parent.get(), Rect(200, 200)); in RENDERTHREAD_OPENGL_PIPELINE_TEST() 1477 frameBuilder.deferLayers(layerUpdateQueue); in RENDERTHREAD_OPENGL_PIPELINE_TEST() 1533 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in RENDERTHREAD_OPENGL_PIPELINE_TEST() local 1534 layerUpdateQueue.enqueueLayerWithDamage(node.get(), Rect(25, 25, 75, 75)); in RENDERTHREAD_OPENGL_PIPELINE_TEST() 1537 FrameBuilder frameBuilder(layerUpdateQueue, sLightGeometry, Caches::getInstance()); in RENDERTHREAD_OPENGL_PIPELINE_TEST() [all …]
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D | RenderNodeDrawableTests.cpp | 450 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_TEST() local 451 layerUpdateQueue.enqueueLayerWithDamage(child.get(), in RENDERTHREAD_TEST() 453 SkiaPipeline::renderLayersImpl(layerUpdateQueue, true, false); in RENDERTHREAD_TEST()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaVulkanPipeline.cpp | 68 LayerUpdateQueue* layerUpdateQueue, in draw() argument 79 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut, in draw() 81 layerUpdateQueue->clear(); in draw()
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D | SkiaOpenGLPipeline.cpp | 65 LayerUpdateQueue* layerUpdateQueue, in draw() argument 87 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut, in draw() 89 layerUpdateQueue->clear(); in draw()
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D | SkiaOpenGLPipeline.h | 37 LayerUpdateQueue* layerUpdateQueue,
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D | SkiaVulkanPipeline.h | 35 LayerUpdateQueue* layerUpdateQueue,
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D | SkiaPipeline.cpp | 75 LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut, in renderLayers() argument 80 renderLayersImpl(*layerUpdateQueue, opaque, wideColorGamut); in renderLayers() 81 layerUpdateQueue->clear(); in renderLayers()
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D | SkiaPipeline.h | 42 LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut,
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/frameworks/base/libs/hwui/renderthread/ |
D | OpenGLPipeline.cpp | 60 LayerUpdateQueue* layerUpdateQueue, in draw() argument 74 frameBuilder.deferLayers(*layerUpdateQueue); in draw() 75 layerUpdateQueue->clear(); in draw() 187 LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut, in renderLayers() argument 191 FrameBuilder frameBuilder(*layerUpdateQueue, lightGeometry, caches); in renderLayers() 192 layerUpdateQueue->clear(); in renderLayers()
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D | IRenderPipeline.h | 61 LayerUpdateQueue* layerUpdateQueue, 76 LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut,
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D | OpenGLPipeline.h | 38 LayerUpdateQueue* layerUpdateQueue, 53 LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut,
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D | CanvasContext.cpp | 331 info.layerUpdateQueue = &mLayerUpdateQueue; in prepareTree() 556 info.layerUpdateQueue = &mLayerUpdateQueue; in buildLayer()
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/frameworks/base/libs/hwui/ |
D | TreeInfo.h | 91 LayerUpdateQueue* layerUpdateQueue = nullptr; variable
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D | FrameBuilder.h | 67 FrameBuilder(const LayerUpdateQueue& layerUpdateQueue,
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D | RenderNode.cpp | 275 info.layerUpdateQueue->enqueueLayerWithDamage(this, dirty); in pushLayerUpdate()
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