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Searched refs:layerUpdateQueue (Results 1 – 18 of 18) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DSkiaPipelineTests.cpp44 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local
54 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, in RENDERTHREAD_SKIA_PIPELINE_TEST()
67 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local
76 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, in RENDERTHREAD_SKIA_PIPELINE_TEST()
80 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, in RENDERTHREAD_SKIA_PIPELINE_TEST()
91 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local
100 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, in RENDERTHREAD_SKIA_PIPELINE_TEST()
130 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local
132 layerUpdateQueue.enqueueLayerWithDamage(redNode.get(), dirty); in RENDERTHREAD_SKIA_PIPELINE_TEST()
133 layerUpdateQueue.enqueueLayerWithDamage(blueNode.get(), SkRect::MakeWH(2, 1)); in RENDERTHREAD_SKIA_PIPELINE_TEST()
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DRenderNodeTests.cpp320 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_TEST() local
322 info.layerUpdateQueue = &layerUpdateQueue; in RENDERTHREAD_TEST()
333 EXPECT_FALSE(info.layerUpdateQueue->entries().empty()); in RENDERTHREAD_TEST()
334 EXPECT_EQ(rootNode.get(), info.layerUpdateQueue->entries().at(0).renderNode.get()); in RENDERTHREAD_TEST()
335 EXPECT_EQ(uirenderer::Rect(0, 0, 200, 400), info.layerUpdateQueue->entries().at(0).damage); in RENDERTHREAD_TEST()
DBakedOpDispatcherTests.cpp214 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in validateLayerDraw() local
215 layerUpdateQueue.enqueueLayerWithDamage(node.get(), Rect(0, 0, 100, 100)); in validateLayerDraw()
220 frameBuilder.deferLayers(layerUpdateQueue); in validateLayerDraw()
DFrameBuilderTests.cpp1365 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in RENDERTHREAD_OPENGL_PIPELINE_TEST() local
1366 layerUpdateQueue.enqueueLayerWithDamage(node.get(), Rect(25, 25, 75, 75)); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
1370 frameBuilder.deferLayers(layerUpdateQueue); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
1471 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in RENDERTHREAD_OPENGL_PIPELINE_TEST() local
1472 layerUpdateQueue.enqueueLayerWithDamage(child.get(), Rect(100, 100)); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
1473 layerUpdateQueue.enqueueLayerWithDamage(parent.get(), Rect(200, 200)); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
1477 frameBuilder.deferLayers(layerUpdateQueue); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
1533 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in RENDERTHREAD_OPENGL_PIPELINE_TEST() local
1534 layerUpdateQueue.enqueueLayerWithDamage(node.get(), Rect(25, 25, 75, 75)); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
1537 FrameBuilder frameBuilder(layerUpdateQueue, sLightGeometry, Caches::getInstance()); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
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DRenderNodeDrawableTests.cpp450 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_TEST() local
451 layerUpdateQueue.enqueueLayerWithDamage(child.get(), in RENDERTHREAD_TEST()
453 SkiaPipeline::renderLayersImpl(layerUpdateQueue, true, false); in RENDERTHREAD_TEST()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp68 LayerUpdateQueue* layerUpdateQueue, in draw() argument
79 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut, in draw()
81 layerUpdateQueue->clear(); in draw()
DSkiaOpenGLPipeline.cpp65 LayerUpdateQueue* layerUpdateQueue, in draw() argument
87 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut, in draw()
89 layerUpdateQueue->clear(); in draw()
DSkiaOpenGLPipeline.h37 LayerUpdateQueue* layerUpdateQueue,
DSkiaVulkanPipeline.h35 LayerUpdateQueue* layerUpdateQueue,
DSkiaPipeline.cpp75 LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut, in renderLayers() argument
80 renderLayersImpl(*layerUpdateQueue, opaque, wideColorGamut); in renderLayers()
81 layerUpdateQueue->clear(); in renderLayers()
DSkiaPipeline.h42 LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut,
/frameworks/base/libs/hwui/renderthread/
DOpenGLPipeline.cpp60 LayerUpdateQueue* layerUpdateQueue, in draw() argument
74 frameBuilder.deferLayers(*layerUpdateQueue); in draw()
75 layerUpdateQueue->clear(); in draw()
187 LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut, in renderLayers() argument
191 FrameBuilder frameBuilder(*layerUpdateQueue, lightGeometry, caches); in renderLayers()
192 layerUpdateQueue->clear(); in renderLayers()
DIRenderPipeline.h61 LayerUpdateQueue* layerUpdateQueue,
76 LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut,
DOpenGLPipeline.h38 LayerUpdateQueue* layerUpdateQueue,
53 LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut,
DCanvasContext.cpp331 info.layerUpdateQueue = &mLayerUpdateQueue; in prepareTree()
556 info.layerUpdateQueue = &mLayerUpdateQueue; in buildLayer()
/frameworks/base/libs/hwui/
DTreeInfo.h91 LayerUpdateQueue* layerUpdateQueue = nullptr; variable
DFrameBuilder.h67 FrameBuilder(const LayerUpdateQueue& layerUpdateQueue,
DRenderNode.cpp275 info.layerUpdateQueue->enqueueLayerWithDamage(this, dirty); in pushLayerUpdate()