Searched refs:mIsAbandoned (Results 1 – 8 of 8) sorted by relevance
60 : mIsAbandoned(false), mMutex(), mReleaseCondition(), in StreamSplitter()122 if (mIsAbandoned) { in onFrameAvailable()226 if (mIsAbandoned) { in onBufferReleasedByOutput()255 if (!mIsAbandoned) { in onAbandonedLocked()258 mIsAbandoned = true; in onAbandonedLocked()
70 if (mCore->mIsAbandoned) { in requestBuffer()106 if (mCore->mIsAbandoned) { in setMaxDequeuedBufferCount()185 if (mCore->mIsAbandoned) { in setAsyncMode()254 if (mCore->mIsAbandoned) { in waitForFreeSlotThenRelock()359 if (mCore->mIsAbandoned) { in dequeueBuffer()511 if (error == NO_ERROR && !mCore->mIsAbandoned) { in dequeueBuffer()526 if (mCore->mIsAbandoned) { in dequeueBuffer()578 if (mCore->mIsAbandoned) { in detachBuffer()639 if (mCore->mIsAbandoned) { in detachNextBuffer()695 if (mCore->mIsAbandoned) { in attachBuffer()[all …]
288 if (mCore->mIsAbandoned) { in detachBuffer()487 if (mCore->mIsAbandoned) { in connect()510 mCore->mIsAbandoned = true; in disconnect()529 if (mCore->mIsAbandoned) { in getReleasedBuffers()626 if (mCore->mIsAbandoned) { in setMaxAcquiredBufferCount()
59 mIsAbandoned(false), in BufferQueueCore()
51 : mIsAbandoned(false), in MediaSync()599 && !mIsAbandoned && !mReturnPendingInputFrame) { in onFrameAvailableFromInput()608 if (mIsAbandoned) { in onFrameAvailableFromInput()722 if (mIsAbandoned) { in onBufferReleasedByOutput()770 if (!mIsAbandoned) { in onAbandoned_l()776 mIsAbandoned = true; in onAbandoned_l()
168 bool mIsAbandoned; variable
155 bool mIsAbandoned; variable
191 bool mIsAbandoned; variable