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Searched refs:numShaders (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/cmds/flatland/
DGLHelper.h47 bool setUp(const ShaderDesc* shaderDescs, size_t numShaders);
75 bool setUpShaders(const ShaderDesc* shaderDescs, size_t numShaders);
DGLHelper.cpp39 bool GLHelper::setUp(const ShaderDesc* shaderDescs, size_t numShaders) { in setUp() argument
95 resultb = setUpShaders(shaderDescs, numShaders); in setUp()
406 bool GLHelper::setUpShaders(const ShaderDesc* shaderDescs, size_t numShaders) { in setUpShaders() argument
407 mShaderPrograms = new GLuint[numShaders]; in setUpShaders()
410 for (size_t i = 0; i < numShaders && result; i++) { in setUpShaders()
431 mNumShaders = numShaders; in setUpShaders()
/frameworks/native/opengl/libs/GLES_CM/
Dglext_api.in436 void API_ENTRY(glExtGetShadersQCOM)(GLuint *shaders, GLint maxShaders, GLint *numShaders) {
437 CALL_GL_API(glExtGetShadersQCOM, shaders, maxShaders, numShaders);
/frameworks/native/opengl/include/GLES/
Dglext.h883 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
888 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/frameworks/native/opengl/libs/GLES2/
Dgl2ext_api.in1081 void API_ENTRY(glExtGetShadersQCOM)(GLuint *shaders, GLint maxShaders, GLint *numShaders) {
1082 CALL_GL_API(glExtGetShadersQCOM, shaders, maxShaders, numShaders);
/frameworks/native/opengl/include/GLES2/
Dgl2ext.h3351 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3356 …PICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/frameworks/native/opengl/libs/
Dentries.in239 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)