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Searched refs:outShader (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/cmds/flatland/
DGLHelper.cpp304 GLuint* outShader) { in compileShader() argument
330 *outShader = shader; in compileShader()
361 GLuint* outShader) { in compileShaderLines() argument
363 bool result = compileShader(shaderType, src, outShader); in compileShaderLines()
/frameworks/native/libs/gui/tests/
DGLTest.h32 GLuint* outShader);
DGLTest.cpp253 GLuint* outShader) { in loadShader() argument
290 *outShader = shader; in loadShader()
/frameworks/av/cmds/screenrecord/
DProgram.cpp138 GLuint* outShader) { in compileShader() argument
165 *outShader = shader; in compileShader()
DProgram.h79 GLuint* outShader);
/frameworks/av/media/libstagefright/tests/
DSurfaceMediaSource_test.cpp193 void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) { in loadShader() argument
230 *outShader = shader; in loadShader()