Searched refs:outShader (Results 1 – 6 of 6) sorted by relevance
304 GLuint* outShader) { in compileShader() argument330 *outShader = shader; in compileShader()361 GLuint* outShader) { in compileShaderLines() argument363 bool result = compileShader(shaderType, src, outShader); in compileShaderLines()
32 GLuint* outShader);
253 GLuint* outShader) { in loadShader() argument290 *outShader = shader; in loadShader()
138 GLuint* outShader) { in compileShader() argument165 *outShader = shader; in compileShader()
79 GLuint* outShader);
193 void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) { in loadShader() argument230 *outShader = shader; in loadShader()