Searched refs:quads (Results 1 – 7 of 7) sorted by relevance
/frameworks/native/opengl/tests/tritex/ |
D | tritex.cpp | 31 void render(int quads); 229 void render(int quads) in render() argument 250 GLushort* indices = (GLushort*)malloc(quads*sizeof(quadIndices)); in render() 251 for (i=0 ; i<quads ; i++) in render() 268 printf("loop %d / 10 (%d quads / loop)\n", j, quads); in render() 272 glDrawElements(GL_TRIANGLES, nelem*quads, GL_UNSIGNED_SHORT, indices); in render()
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/frameworks/base/libs/hwui/ |
D | Patch.h | 55 std::vector<Rect> quads; variable
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D | PathTessellator.cpp | 993 const SkPoint* quads = converter.computeQuads(pts, iter.conicWeight(), in approximatePathOutlineVertices() local 998 quads[offset].x(), quads[offset].y(), in approximatePathOutlineVertices() 999 quads[offset+2].x(), quads[offset+2].y(), in approximatePathOutlineVertices() 1000 quads[offset+1].x(), quads[offset+1].y(), in approximatePathOutlineVertices()
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D | Patch.cpp | 209 quads.emplace_back(x1, y1, x2, y2); in generateQuad()
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D | BakedOpDispatcher.cpp | 154 const size_t count = opMesh->quads.size(); in onMergedPatchOps() 156 const Rect& quadBounds = opMesh->quads[i]; in onMergedPatchOps()
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/frameworks/native/opengl/tests/gl_basic/ |
D | gl_basic.cpp | 340 int quads = 1; in render() local
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/frameworks/base/core/jni/android/graphics/ |
D | Path.cpp | 382 const SkPoint* quads = converter.computeQuads( in createVerbSegments() local 386 const SkPoint* quad = quads + i * 2; in createVerbSegments()
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