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Searched refs:quads (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/opengl/tests/tritex/
Dtritex.cpp31 void render(int quads);
229 void render(int quads) in render() argument
250 GLushort* indices = (GLushort*)malloc(quads*sizeof(quadIndices)); in render()
251 for (i=0 ; i<quads ; i++) in render()
268 printf("loop %d / 10 (%d quads / loop)\n", j, quads); in render()
272 glDrawElements(GL_TRIANGLES, nelem*quads, GL_UNSIGNED_SHORT, indices); in render()
/frameworks/base/libs/hwui/
DPatch.h55 std::vector<Rect> quads; variable
DPathTessellator.cpp993 const SkPoint* quads = converter.computeQuads(pts, iter.conicWeight(), in approximatePathOutlineVertices() local
998 quads[offset].x(), quads[offset].y(), in approximatePathOutlineVertices()
999 quads[offset+2].x(), quads[offset+2].y(), in approximatePathOutlineVertices()
1000 quads[offset+1].x(), quads[offset+1].y(), in approximatePathOutlineVertices()
DPatch.cpp209 quads.emplace_back(x1, y1, x2, y2); in generateQuad()
DBakedOpDispatcher.cpp154 const size_t count = opMesh->quads.size(); in onMergedPatchOps()
156 const Rect& quadBounds = opMesh->quads[i]; in onMergedPatchOps()
/frameworks/native/opengl/tests/gl_basic/
Dgl_basic.cpp340 int quads = 1; in render() local
/frameworks/base/core/jni/android/graphics/
DPath.cpp382 const SkPoint* quads = converter.computeQuads( in createVerbSegments() local
386 const SkPoint* quad = quads + i * 2; in createVerbSegments()