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Searched refs:roundRectClipState (Results 1 – 15 of 15) sorted by relevance

/frameworks/base/libs/hwui/
DBakedOpState.h137 const RoundRectClipState* roundRectClipState; variable
147 , roundRectClipState(snapshot.roundRectClipState) in BakedOpState()
154 , roundRectClipState(snapshot.roundRectClipState) in BakedOpState()
160 , roundRectClipState(snapshot.roundRectClipState) in BakedOpState()
166 , roundRectClipState(nullptr) in BakedOpState()
DSnapshot.cpp34 , roundRectClipState(nullptr) in Snapshot()
51 , roundRectClipState(s->roundRectClipState) in Snapshot()
123 if (roundRectClipState && roundRectClipState->highPriority) { in setClippingRoundRect()
158 roundRectClipState = state; in setClippingRoundRect()
DBakedOpDispatcher.cpp76 .setRoundRectClipState(firstState.roundRectClipState) in onMergedBitmapOps()
180 .setRoundRectClipState(firstState.roundRectClipState) in onMergedPatchOps()
217 .setRoundRectClipState(textOpState.roundRectClipState) in renderTextShadow()
350 .setRoundRectClipState(state.roundRectClipState) in renderVertexBuffer()
375 .setRoundRectClipState(state.roundRectClipState) in renderPathTexture()
429 .setRoundRectClipState(state.roundRectClipState) in onBitmapOp()
495 .setRoundRectClipState(state.roundRectClipState) in onBitmapMeshOp()
520 .setRoundRectClipState(state.roundRectClipState) in onBitmapRectOp()
536 .setRoundRectClipState(state.roundRectClipState) in onColorOp()
597 .setRoundRectClipState(state.roundRectClipState) in onPatchOp()
[all …]
DGlopBuilder.cpp248 || mOutGlop->roundRectClipState in setFill()
333 || mOutGlop->roundRectClipState) { in setFillTexturePaint()
560 GlopBuilder& GlopBuilder::setRoundRectClipState(const RoundRectClipState* roundRectClipState) { in setRoundRectClipState() argument
563 mOutGlop->roundRectClipState = roundRectClipState; in setRoundRectClipState()
564 mDescription.hasRoundRectClip = roundRectClipState != nullptr; in setRoundRectClipState()
694 ALOGD_IF(glop.roundRectClipState, "Glop RRCS %p", glop.roundRectClipState); in dump()
DCanvasState.cpp268 *roundRectClipRequired = mSnapshot->roundRectClipState != nullptr in calculateQuickRejectForScissor()
269 && mSnapshot->roundRectClipState->areaRequiresRoundRectClip(r); in calculateQuickRejectForScissor()
DGlop.h157 const RoundRectClipState* roundRectClipState = nullptr; member
DSnapshot.h238 const RoundRectClipState* roundRectClipState; variable
DGlopBuilder.h107 GlopBuilder& setRoundRectClipState(const RoundRectClipState* roundRectClipState);
DLayerBuilder.cpp142 if (lhs->roundRectClipState != rhs->roundRectClipState) return false; in canMergeWith()
DBakedOpState.cpp166 && !roundRectClipState in setupOpacity()
DRecordingCanvas.cpp179 snapshot.roundRectClipState = nullptr; in saveLayer()
DFontRenderer.cpp67 .setRoundRectClipState(bakedState->roundRectClipState) in draw()
DFrameBuilder.cpp816 mCanvasState.writableSnapshot()->roundRectClipState = nullptr; in saveForLayer()
/frameworks/base/libs/hwui/renderstate/
DRenderState.cpp301 if (glop.roundRectClipState) { in render()
303 const RoundRectClipState* state = glop.roundRectClipState; in render()
/frameworks/base/libs/hwui/tests/unit/
DFrameBuilderTests.cpp2119 ASSERT_NE(nullptr, state.roundRectClipState); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
2120 EXPECT_TRUE(state.roundRectClipState->highPriority); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
2121 EXPECT_EQ(25, state.roundRectClipState->radius); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
2122 EXPECT_EQ(Rect(50, 50, 50, 50), state.roundRectClipState->innerRect); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
2131 ASSERT_NE(nullptr, state.roundRectClipState); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
2132 EXPECT_FALSE(state.roundRectClipState->highPriority); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
2133 EXPECT_EQ(5, state.roundRectClipState->radius); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
2134 EXPECT_EQ(Rect(15, 25, 25, 35), state.roundRectClipState->innerRect); in RENDERTHREAD_OPENGL_PIPELINE_TEST()