Home
last modified time | relevance | path

Searched refs:scissor (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/libs/hwui/
DBakedOpRenderer.cpp175 mRenderState.scissor().setEnabled(false); in clearColorBuffer()
178 mRenderState.scissor().setEnabled(true); in clearColorBuffer()
179 mRenderState.scissor().set(rect.left, mRenderTarget.viewportHeight - rect.bottom, in clearColorBuffer()
210 mRenderState.scissor().setEnabled(false); in drawRects()
294 mRenderState.scissor().setEnabled(clip != nullptr); in prepareRender()
296 mRenderState.scissor().set(mRenderTarget.viewportHeight, clip->rect); in prepareRender()
DOpenGLReadback.cpp200 renderState.scissor().setEnabled(false); in copyTextureInto()
/frameworks/native/opengl/libagl/
Dmatrix.cpp653 c->viewport.scissor.x, in ogles_surfaceport()
654 c->viewport.scissor.y, in ogles_surfaceport()
655 c->viewport.scissor.w, in ogles_surfaceport()
656 c->viewport.scissor.h); in ogles_surfaceport()
668 c->viewport.scissor.x = x; in ogles_scissor()
669 c->viewport.scissor.y = y; in ogles_scissor()
670 c->viewport.scissor.w = w; in ogles_scissor()
671 c->viewport.scissor.h = h; in ogles_scissor()
677 c->rasterizer.procs.scissor(c, x, y, w, h); in ogles_scissor()
Dcontext.h534 } scissor; member
/frameworks/base/libs/hwui/renderstate/
DRenderState.cpp210 scissor().invalidate(); in resumeFromFunctorInvoke()
220 scissor().setEnabled(false); in debugOverdraw()
483 scissor().dump(); in dump()
DRenderState.h113 Scissor& scissor() { return *mScissor; } in scissor() function
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger_hwc1.cpp2236 const Rect& scissor(hw->getScissor()); in doComposeSurfaces() local
2237 if (scissor != bounds) { in doComposeSurfaces()
2244 engine.setScissor(scissor.left, height - scissor.bottom, in doComposeSurfaces()
2245 scissor.getWidth(), scissor.getHeight()); in doComposeSurfaces()
DSurfaceFlinger.cpp2678 const Rect& scissor(displayDevice->getScissor()); in doComposeSurfaces() local
2679 if (scissor != bounds) { in doComposeSurfaces()
2686 mRenderEngine->setScissor(scissor.left, height - scissor.bottom, in doComposeSurfaces()
2687 scissor.getWidth(), scissor.getHeight()); in doComposeSurfaces()