Searched refs:skiapipeline (Results 1 – 25 of 41) sorted by relevance
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/frameworks/base/libs/hwui/renderthread/ |
D | CacheManager.cpp | 46 mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea/2, in CacheManager() 47 skiapipeline::VectorDrawableAtlas::StorageMode::allowSharedSurface); in CacheManager() 65 mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea/2); in destroy() 108 mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea/2); in trimMemory() 125 sp<skiapipeline::VectorDrawableAtlas> CacheManager::acquireVectorDrawableAtlas() { in acquireVectorDrawableAtlas()
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D | CacheManager.h | 52 sp<skiapipeline::VectorDrawableAtlas> acquireVectorDrawableAtlas(); 79 sp<skiapipeline::VectorDrawableAtlas> mVectorDrawableAtlas;
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D | CanvasContext.cpp | 77 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread)); in create() 80 std::make_unique<skiapipeline::SkiaVulkanPipeline>(thread)); in create() 96 skiapipeline::SkiaPipeline::destroyLayer(node); in destroyLayer() 112 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor); in invokeFunctor() 115 skiapipeline::SkiaVulkanPipeline::invokeFunctor(thread, functor); in invokeFunctor() 131 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap); in prepareToDraw()
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D | RenderThread.cpp | 258 mReadback = new skiapipeline::SkiaOpenGLReadback(*this); in readback() 492 return skiapipeline::SkiaOpenGLPipeline::allocateHardwareBitmap(*this, skBitmap); in allocateHardwareBitmap() 494 return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap); in allocateHardwareBitmap()
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/frameworks/base/libs/hwui/ |
D | RenderNode.h | 318 std::unique_ptr<skiapipeline::SkiaDisplayList> detachAvailableList() { in detachAvailableList() 325 void attachAvailableList(skiapipeline::SkiaDisplayList* skiaDisplayList) { in attachAvailableList() 342 mSkiaLayer = std::make_unique<skiapipeline::SkiaLayer>(); in setLayerSurface() 364 skiapipeline::SkiaLayer* getSkiaLayer() const { in getSkiaLayer() 376 std::unique_ptr<skiapipeline::SkiaDisplayList> mAvailableDisplayList; 382 std::unique_ptr<skiapipeline::SkiaLayer> mSkiaLayer;
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D | VectorDrawable.h | 701 void updateCache(sp<skiapipeline::VectorDrawableAtlas>& atlas, GrContext* context); 717 void setAtlas(sp<skiapipeline::VectorDrawableAtlas> atlas, 718 skiapipeline::AtlasKey newAtlasKey); 732 wp<skiapipeline::VectorDrawableAtlas> mAtlas; 733 skiapipeline::AtlasKey mAtlasKey = INVALID_ATLAS_KEY;
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D | VectorDrawable.cpp | 495 void Tree::updateCache(sp<skiapipeline::VectorDrawableAtlas>& atlas, GrContext* context) { in updateCache() 534 void Tree::Cache::setAtlas(sp<skiapipeline::VectorDrawableAtlas> newAtlas, in setAtlas() 535 skiapipeline::AtlasKey newAtlasKey) { in setAtlas() 544 sp<skiapipeline::VectorDrawableAtlas> atlas = mAtlas.promote(); in getSurface() 556 sp<skiapipeline::VectorDrawableAtlas> lockAtlas = mAtlas.promote(); in clear()
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/frameworks/base/libs/hwui/tests/common/ |
D | TestUtils.h | 261 … std::function<void(RenderProperties& props, skiapipeline::SkiaRecordingCanvas& canvas)> setup, 262 const char* name = nullptr, skiapipeline::SkiaDisplayList* displayList = nullptr) { 278 std::unique_ptr<skiapipeline::SkiaRecordingCanvas> canvas( 279 new skiapipeline::SkiaRecordingCanvas(nullptr, 369 for (auto&& childDr : static_cast<skiapipeline::SkiaDisplayList*>( in syncHierarchyPropertiesAndDisplayListImpl()
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D | TestUtils.cpp | 58 pipeline = new skiapipeline::SkiaOpenGLPipeline(renderThread); in createTextureLayerUpdater() 60 pipeline = new skiapipeline::SkiaVulkanPipeline(renderThread); in createTextureLayerUpdater()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaLayer.h | 24 namespace skiapipeline {
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D | SkiaOpenGLReadback.h | 23 namespace skiapipeline {
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D | LayerDrawable.h | 26 namespace skiapipeline {
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D | GLFunctorDrawable.h | 30 namespace skiapipeline {
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D | ReorderBarrierDrawables.h | 27 namespace skiapipeline {
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D | RenderNodeDrawable.h | 30 namespace skiapipeline {
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D | SkiaOpenGLPipeline.h | 26 namespace skiapipeline {
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D | LayerDrawable.cpp | 28 namespace skiapipeline { namespace
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D | SkiaVulkanPipeline.h | 24 namespace skiapipeline {
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D | VectorDrawableAtlas.h | 29 namespace skiapipeline {
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D | SkiaDisplayList.h | 32 namespace skiapipeline {
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D | SkiaDisplayList.cpp | 29 namespace skiapipeline { namespace
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D | SkiaRecordingCanvas.h | 25 namespace skiapipeline {
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D | GLFunctorDrawable.cpp | 26 namespace skiapipeline { namespace
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D | AnimatedDrawables.h | 26 namespace skiapipeline {
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D | SkiaOpenGLReadback.cpp | 33 namespace skiapipeline { namespace
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