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Searched refs:windowTransform (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaPipeline.cpp147 Matrix4 windowTransform; in createOrUpdateLayer() local
148 damageAccumulator.computeCurrentTransform(&windowTransform); in createOrUpdateLayer()
149 node->getSkiaLayer()->inverseTransformInWindow = windowTransform; in createOrUpdateLayer()
/frameworks/base/libs/hwui/renderthread/
DOpenGLPipeline.cpp229 Matrix4 windowTransform; in createOrUpdateLayer() local
230 damageAccumulator.computeCurrentTransform(&windowTransform); in createOrUpdateLayer()
231 node->getLayer()->setWindowTransform(windowTransform); in createOrUpdateLayer()
/frameworks/base/libs/hwui/tests/unit/
DRenderNodeDrawableTests.cpp446 Matrix4 windowTransform; in RENDERTHREAD_TEST() local
447 windowTransform.loadTranslate(100, 100, 0); in RENDERTHREAD_TEST()
448 child->getSkiaLayer()->inverseTransformInWindow.loadInverse(windowTransform); in RENDERTHREAD_TEST()
DFrameBuilderTests.cpp1782 Matrix4 windowTransform; in RENDERTHREAD_OPENGL_PIPELINE_TEST() local
1783 windowTransform.loadTranslate(100, 100, 0); // total transform of layer's origin in RENDERTHREAD_OPENGL_PIPELINE_TEST()
1784 layer.setWindowTransform(windowTransform); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
1987 Matrix4 windowTransform; in RENDERTHREAD_OPENGL_PIPELINE_TEST() local
1988 windowTransform.loadTranslate(50, 60, 0); // total transform of layer's origin in RENDERTHREAD_OPENGL_PIPELINE_TEST()
1989 layer.setWindowTransform(windowTransform); in RENDERTHREAD_OPENGL_PIPELINE_TEST()