/frameworks/native/opengl/tools/glgen/specs/jsr239/ |
D | glspec-1.1extpack | 27 void glStencilOp ( GLint fail, GLint zfail, GLint zpass )
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D | glspec-1.0 | 93 void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass )
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL11ExtensionPack.java | 330 int zpass in glStencilOp() argument
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D | GL10.java | 862 int zpass in glStencilOp() argument
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES20.spec | 105 void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass ) 106 void glStencilOpSeparate ( GLenum face, GLenum fail, GLenum zfail, GLenum zpass )
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D | GLES10.spec | 93 void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass )
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/frameworks/native/opengl/libagl/ |
D | state.cpp | 237 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { in glStencilOp() argument 241 stencilop_valid(zpass)) == 0) { in glStencilOp()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 1418 int zpass in glStencilOp() argument 1427 int zpass in glStencilOpSeparate() argument
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D | GLES10.java | 1133 int zpass in glStencilOp() argument
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D | GLErrorWrapper.java | 730 public void glStencilOp(int fail, int zfail, int zpass) { in glStencilOp() argument 732 mgl.glStencilOp(fail, zfail, zpass); in glStencilOp()
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D | GLLogWrapper.java | 2374 public void glStencilOp(int fail, int zfail, int zpass) { in glStencilOp() argument 2378 arg("zpass", zpass); in glStencilOp() 2381 mgl.glStencilOp(fail, zfail, zpass); in glStencilOp()
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/frameworks/native/opengl/libs/GLES_CM/ |
D | gl_api.in | 388 void API_ENTRY(glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass) { 389 CALL_GL_API(glStencilOp, fail, zfail, zpass);
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/frameworks/base/libs/hwui/debug/ |
D | NullGlesDriver.h | 110 virtual void glStencilOp_(GLenum fail, GLenum zfail, GLenum zpass) override {} in glStencilOp_() argument
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D | gles_stubs.in | 310 void API_ENTRY(glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass) { 311 CALL_GL_API(glStencilOp, fail, zfail, zpass);
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D | gles_decls.in | 104 GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 565 GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 486 typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); 629 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
D | GLImpl.java | 958 int zpass in glStencilOp() argument
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 533 GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 486 typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); 629 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
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D | gl31.h | 488 typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); 631 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
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D | gl32.h | 488 typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); 631 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
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/frameworks/base/core/jni/ |
D | android_opengl_GLES10.cpp | 2956 (JNIEnv *_env, jobject _this, jint fail, jint zfail, jint zpass) { in android_glStencilOp__III() argument 2960 (GLenum)zpass in android_glStencilOp__III()
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D | android_opengl_GLES20.cpp | 4553 (JNIEnv *_env, jobject _this, jint fail, jint zfail, jint zpass) { in android_glStencilOp__III() argument 4557 (GLenum)zpass in android_glStencilOp__III() 4564 (JNIEnv *_env, jobject _this, jint face, jint fail, jint zfail, jint zpass) { in android_glStencilOpSeparate__IIII() argument 4569 (GLenum)zpass in android_glStencilOpSeparate__IIII()
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 310 void API_ENTRY(glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass) { 311 CALL_GL_API(glStencilOp, fail, zfail, zpass);
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