1void glActiveTexture ( GLenum texture ) 2void glAlphaFunc ( GLenum func, GLclampf ref ) 3void glAlphaFuncx ( GLenum func, GLclampx ref ) 4void glBindTexture ( GLenum target, GLuint texture ) 5void glBlendFunc ( GLenum sfactor, GLenum dfactor ) 6void glClear ( GLbitfield mask ) 7void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) 8void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) 9void glClearDepthf ( GLclampf depth ) 10void glClearDepthx ( GLclampx depth ) 11void glClearStencil ( GLint s ) 12void glClientActiveTexture ( GLenum texture ) 13void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) 14void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) 15void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 16void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) 17void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) 18void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ) 19void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) 20void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) 21void glCullFace ( GLenum mode ) 22void glDeleteTextures ( GLsizei n, const GLuint *textures ) 23void glDepthFunc ( GLenum func ) 24void glDepthMask ( GLboolean flag ) 25void glDepthRangef ( GLclampf zNear, GLclampf zFar ) 26void glDepthRangex ( GLclampx zNear, GLclampx zFar ) 27void glDisable ( GLenum cap ) 28void glDisableClientState ( GLenum array ) 29void glDrawArrays ( GLenum mode, GLint first, GLsizei count ) 30void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ) 31void glEnable ( GLenum cap ) 32void glEnableClientState ( GLenum array ) 33void glFinish ( void ) 34void glFlush ( void ) 35void glFogf ( GLenum pname, GLfloat param ) 36void glFogfv ( GLenum pname, const GLfloat *params ) 37void glFogx ( GLenum pname, GLfixed param ) 38void glFogxv ( GLenum pname, const GLfixed *params ) 39void glFrontFace ( GLenum mode ) 40void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) 41void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) 42void glGenTextures ( GLsizei n, GLuint *textures ) 43GLenum glGetError ( void ) 44void glGetIntegerv ( GLenum pname, GLint *params ) 45const GLubyte * glGetString ( GLenum name ) 46void glHint ( GLenum target, GLenum mode ) 47void glLightModelf ( GLenum pname, GLfloat param ) 48void glLightModelfv ( GLenum pname, const GLfloat *params ) 49void glLightModelx ( GLenum pname, GLfixed param ) 50void glLightModelxv ( GLenum pname, const GLfixed *params ) 51void glLightf ( GLenum light, GLenum pname, GLfloat param ) 52void glLightfv ( GLenum light, GLenum pname, const GLfloat *params ) 53void glLightx ( GLenum light, GLenum pname, GLfixed param ) 54void glLightxv ( GLenum light, GLenum pname, const GLfixed *params ) 55void glLineWidth ( GLfloat width ) 56void glLineWidthx ( GLfixed width ) 57void glLoadIdentity ( void ) 58void glLoadMatrixf ( const GLfloat *m ) 59void glLoadMatrixx ( const GLfixed *m ) 60void glLogicOp ( GLenum opcode ) 61void glMaterialf ( GLenum face, GLenum pname, GLfloat param ) 62void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params ) 63void glMaterialx ( GLenum face, GLenum pname, GLfixed param ) 64void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params ) 65void glMatrixMode ( GLenum mode ) 66void glMultMatrixf ( const GLfloat *m ) 67void glMultMatrixx ( const GLfixed *m ) 68void glMultiTexCoord4f ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) 69void glMultiTexCoord4x ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q ) 70void glNormal3f ( GLfloat nx, GLfloat ny, GLfloat nz ) 71void glNormal3x ( GLfixed nx, GLfixed ny, GLfixed nz ) 72void glNormalPointer ( GLenum type, GLsizei stride, const GLvoid *pointer ) 73void glOrthof ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) 74void glOrthox ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) 75void glPixelStorei ( GLenum pname, GLint param ) 76void glPointSize ( GLfloat size ) 77void glPointSizex ( GLfixed size ) 78void glPolygonOffset ( GLfloat factor, GLfloat units ) 79void glPolygonOffsetx ( GLfixed factor, GLfixed units ) 80void glPopMatrix ( void ) 81void glPushMatrix ( void ) 82void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) 83void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) 84void glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) 85void glSampleCoverage ( GLclampf value, GLboolean invert ) 86void glSampleCoveragex ( GLclampx value, GLboolean invert ) 87void glScalef ( GLfloat x, GLfloat y, GLfloat z ) 88void glScalex ( GLfixed x, GLfixed y, GLfixed z ) 89void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height ) 90void glShadeModel ( GLenum mode ) 91void glStencilFunc ( GLenum func, GLint ref, GLuint mask ) 92void glStencilMask ( GLuint mask ) 93void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass ) 94void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) 95void glTexEnvf ( GLenum target, GLenum pname, GLfloat param ) 96void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params ) 97void glTexEnvx ( GLenum target, GLenum pname, GLfixed param ) 98void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params ) 99void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 100void glTexParameterf ( GLenum target, GLenum pname, GLfloat param ) 101void glTexParameterx ( GLenum target, GLenum pname, GLfixed param ) 102void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) 103void glTranslatef ( GLfloat x, GLfloat y, GLfloat z ) 104void glTranslatex ( GLfixed x, GLfixed y, GLfixed z ) 105void glVertexPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) 106void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height ) 107