Searched refs:GL_ALLOC_CALL (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLBuffer.cpp | 18 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL_NOERRCHECK(iface, call) macro 22 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call) macro 107 GL_ALLOC_CALL(gpu->glInterface(), BufferData(target, in GrGLBuffer()
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D | GrGLGpu.cpp | 48 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL_NOERRCHECK(iface, call) macro 52 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call) macro 927 GL_ALLOC_CALL(&interface, in allocate_and_populate_texture() 957 GL_ALLOC_CALL(&interface, in allocate_and_populate_texture() 978 GL_ALLOC_CALL(&interface, in allocate_and_populate_texture() 1211 GL_ALLOC_CALL(ctx.interface(), in renderbuffer_storage_msaa() 1218 GL_ALLOC_CALL(ctx.interface(), in renderbuffer_storage_msaa() 1226 GL_ALLOC_CALL(ctx.interface(), in renderbuffer_storage_msaa() 1529 GL_ALLOC_CALL(this->glInterface(), TexImage2D(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex() 1566 GL_ALLOC_CALL(this->glInterface(), RenderbufferStorage(GR_GL_RENDERBUFFER, in getCompatibleStencilIndex() [all …]
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