Searched refs:GL_SYNC_FENCE (Results 1 – 13 of 13) sorted by relevance
185 && (syncObj->Type == GL_SYNC_FENCE) in _mesa_get_and_ref_sync()280 syncObj = ctx->Driver.NewSyncObject(ctx, GL_SYNC_FENCE); in _mesa_FenceSync()282 syncObj->Type = GL_SYNC_FENCE; in _mesa_FenceSync()
143 values[0] = GL_SYNC_FENCE; in getSynciv()
51 if (type == GL_SYNC_FENCE) { in st_new_sync_object()
758 #define GL_SYNC_FENCE 0x9116 macro
947 #define GL_SYNC_FENCE 0x9116 macro
949 #define GL_SYNC_FENCE 0x9116 macro
1384 #define GL_SYNC_FENCE 0x9116 macro
1552 #define GL_SYNC_FENCE 0x9116 macro
1439 #define GL_SYNC_FENCE 0x9116 macro
1571 #define GL_SYNC_FENCE 0x9116 macro
1458 #define GL_SYNC_FENCE 0x9116 macro