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Searched refs:allow_builtins (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dir_function.cpp291 bool allow_builtins) in matching_signature() argument
294 return matching_signature(state, actual_parameters, allow_builtins, in matching_signature()
301 bool allow_builtins, in matching_signature() argument
321 if (sig->is_builtin() && (!allow_builtins || in matching_signature()
Dir.h1289 bool allow_builtins,
1298 bool allow_builtins);
Dast_function.cpp583 bool allow_builtins = state->es_shader || !f->has_user_signature(); in match_function_by_name() local
588 allow_builtins, &is_exact); in match_function_by_name()
592 if (!allow_builtins) in match_function_by_name()