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Searched refs:apple_glx_create_context (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/glx/apple/
Dapple_glx_context.h73 bool apple_glx_create_context(void **ptr, Display * dpy, int screen,
Dapple_glx_context.c124 apple_glx_create_context(void **ptr, Display * dpy, int screen, in apple_glx_create_context() function
/external/mesa3d/src/glx/
Dapplegl_glx.c150 if(apple_glx_create_context(&gc->driContext, dpy, screen, config, in applegl_create_context()