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Searched refs:backBufferFormat (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3D9Ex.cpp120 …t adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed) in CheckDeviceType() argument
122 …ferFormat = %d, int windowed = %d", adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
130 return d3d9ex->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
134 return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
138 return Direct3D9::CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
DDirect3D9.hpp46 …t adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed…
DDirect3D9Ex.hpp46 …t adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed…
DDirect3D9.cpp803 …t adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed) in CheckDeviceType() argument
805 …ferFormat = %d, int windowed = %d", adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
813 return d3d9->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
817 return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
852 switch(backBufferFormat) in CheckDeviceType()
877 switch(backBufferFormat) in CheckDeviceType()
/external/swiftshader/src/D3D8/
DDirect3D8.hpp44 …t adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed…
DDirect3D8.cpp534 …t adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed) in CheckDeviceType() argument
544 return d3d8->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
548 return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed); in CheckDeviceType()